These achievements are associated with the uprising Trial and Error. There are 545 legacy points spread between 22 achievements in 4 subsections. All of the achievements can be completed in 3 runs of the uprising, one in each difficulty.
10 Legacy Points | 10 Legacy Points | 10 Legacy Points
These achievements are unlocked for defeating Marlon Fenn, Icarr Ko and Nyris Ko, and Alirra Semhess each once in [STORY] difficulty. The activity needed to complete these is;
[STORY] Uprising: Trial and Error
20 Legacy Points
This achievement is unlocked for killing Marlon Fenn without letting him reach 10 stacks of Steamed Up once in [STORY] difficulty. Marlon gains stacks of Steamed Up when he takes damage, although it seems to be based on a galactic cooldown of combat, rather than per attack. The best way to get this achievement is to have the DPS start with killing add waves while the tank holds Marlon. After all the adds are dead DPS can focus on Marlon. Keeping an eye on Marlon's stacks is critical and once he reaches 8 stacks of Steamed Up everyone should stop attacking. The stacks will fall off after a few seconds and once they are reduced to 0 or 1 the DPS and tank can start back up on damaging the boss. This makes the fight somewhat long and boring, but will grant the achievement. Although DOTs aren't supposed to tick the count for Steamed Up they sometimes do, and I suggest not using any DOTs if you're trying to get this achievement. The activity needed to complete this is;
[STORY] Uprising: Trial and Error
10 Legacy Points
This achievement is unlocked for completing uprising Inferno once in [STORY] difficulty. The achievements needed to complete this are;
Mauler Mauled (Story) | Crossfire Survivor (Story) | Ethics Violation (Story)
20 Legacy Points
This achievement is unlocked for killing Icarr Ko and Nyris Ko without triggering any of the Electric Discharge Traps once in [STORY] difficulty. The traps are set on little stands and they are paired, with a blue line connecting each pair. If a player passes through the line the trap will trigger, stunning the player and preventing this achievement from triggering. Since the bosses move after a few seconds of being attacked in melee, the easiest way to get this achievement is to burn the bosses down with an all ranged group. There is an upturned table near the front of the room that is a great object to position yourself behind. There are no traps from the table to the wall, so getting knocked back by the bosses means you won't accidentally trigger a mine. You can burn the bosses down from range, and once they have teleported into the side room you should carefully negotiate the main hallway to get to the side room. I suggest putting on role play walk to be sure you don't trip any mines. There are no traps in the side room, and once both bosses have been killed the achievement should unlock, and the traps will deactivate. The activity needed to complete this is;
[STORY] Uprising: Trial and Error
20 Legacy Points
This achievement is unlocked for killing Alirra Semhess without her being hit by and of the Purging Plasma Beams once in [STORY] difficulty. This can be quite difficult to achieve in the room where she starts, especially since her rakghoul form has 2 knockbacks that tend to send people flying and bounding off walls, and which will inevitable lead to her clipping a beam. The easier way to get this achievement is to disable the beams in the hallway just before you get to her room, and have a group member wait outside the room. Once combat starts, the player outside the room can interact with the door to the boss fight, and it should open, granting access to the hallway. Once all the ray shield pannels have been interacted with the group should retreat to outside the doorway. Alirra and the adds will run out of the room to attack the group and can easily be burned. Once Alirra is pushed she will teleport back into the room and transform into a rakghoul. Stay outside the doorway and let Alirra come to you, and then pull her further down the hallway. You may now be knoced back to the sides of the hallway and main room without fear of Alirra getting clipped with a plasma beam. The activity needed to complete this is;
[STORY] Uprising: Trial and Error
25 Legacy Points
This achievement is unlocked for killing Alirra Semhess with your entire group in rakghoul form once in [STORY] difficulty. This can be somewhat challenging to get at the same time as The Rak Whisperer, but it is manageable. You must have a full group of 4 players to earn this achievement, and everyone must use the RAK-5 Depository and transform into rakghouls. There are three forms, a tank, dps, and heal form. Having 2 players in DPS and 2 players in heal form seems easiest for dealing enough damage, while also ensuring everyone stays alive for the fights. After killing Alirra you will not be able to loot, although if you use the same method described above for The Rak Whisperer, sometimes some rakghoul adds will still be alive in the room and you can let them kill you and then revive to get your loot. The activity needed to complete this is;
[STORY] Uprising: Trial and Error
10 Legacy Points | 10 Legacy Points | 10 Legacy Points
These achievements are unlocked for defeating Marlon Fenn, Icarr Ko and Nyris Ko, and Alirra Semhess each once in [VETERAN] difficulty. The activity needed to complete these is;
[VETERAN] Uprising: Trial and Error
10 Legacy Points
This achievement is unlocked for completing uprising Inferno once in [VETERAN] difficulty. The achievements needed to complete this are;
Mauler Mauled (Veteran) | Crossfire Survivor (Veteran) | Ethics Violation (Veteran)
20 Legacy Points
This achievement is unlocked for killing Marlon Fenn without letting him reach 10 stacks of Steamed Up once in [VETERAN] difficulty. Marlon gains stacks of Steamed Up when he takes damage, although it seems to be based on a galactic cooldown of combat, rather than per attack. The best way to get this achievement is to have the DPS start with killing add waves while the tank holds Marlon. After all the adds are dead DPS can focus on Marlon. Keeping an eye on Marlon's stacks is critical and once he reaches 8 stacks of Steamed Up everyone should stop attacking. The stacks will fall off after a few seconds and once they are reduced to 0 or 1 the DPS and tank can start back up on damaging the boss. This makes the fight somewhat long and boring, but will grant the achievement. Although DOTs aren't supposed to tick the count for Steamed Up they sometimes do, and I suggest not using any DOTs if you're trying to get this achievement. The activity needed to complete this is;
[VETERAN] Uprising: Trial and Error
20 Legacy Points
This achievement is unlocked for killing Icarr Ko and Nyris Ko without triggering any of the Electric Discharge Traps once in [VETERAN] difficulty. The traps are set on little stands and they are paired, with a blue line connecting each pair. If a player passes through the line the trap will trigger, stunning the player and preventing this achievement from triggering. Since the bosses move after a few seconds of being attacked in melee, the easiest way to get this achievement is to burn the bosses down with an all ranged group. There is an upturned table near the front of the room that is a great object to position yourself behind. There are no traps from the table to the wall, so getting knocked back by the bosses means you won't accidentally trigger a mine. You can burn the bosses down from range, and once they have teleported into the side room you should carefully negotiate the main hallway to get to the side room. I suggest putting on role play walk to be sure you don't trip any mines. There are no traps in the side room, and once both bosses have been killed the achievement should unlock, and the traps will deactivate. The activity needed to complete this is;
[VETERAN] Uprising: Trial and Error
20 Legacy Points
This achievement is unlocked for killing Alirra Semhess without her being hit by and of the Purging Plasma Beams once in [VETERAN] difficulty. This can be quite difficult to achieve in the room where she starts, especially since her rakghoul form has 2 knockbacks that tend to send people flying and bounding off walls, and which will inevitable lead to her clipping a beam. The easier way to get this achievement is to disable the beams in the hallway just before you get to her room, and have a group member wait outside the room. Once combat starts, the player outside the room can interact with the door to the boss fight, and it should open, granting access to the hallway. Once all the ray shield pannels have been interacted with the group should retreat to outside the doorway. Alirra and the adds will run out of the room to attack the group and can easily be burned. Once Alirra is pushed she will teleport back into the room and transform into a rakghoul. Stay outside the doorway and let Alirra come to you, and then pull her further down the hallway. You may now be knoced back to the sides of the hallway and main room without fear of Alirra getting clipped with a plasma beam. The activity needed to complete this is;
[VETERAN] Uprising: Trial and Error
25 Legacy Points
This achievement is unlocked for killing Alirra Semhess with your entire group in rakghoul form once in [VETERAN] difficulty. This can be somewhat challenging to get at the same time as The Rak Whisperer, but it is manageable. You must have a full group of 4 players to earn this achievement, and everyone must use the RAK-5 Depository and transform into rakghouls. There are three forms, a tank, dps, and heal form. Having 2 players in DPS and 2 players in heal form seems easiest for dealing enough damage, while also ensuring everyone stays alive for the fights. After killing Alirra you will not be able to loot, although if you use the same method described above for The Rak Whisperer, sometimes some rakghoul adds will still be alive in the room and you can let them kill you and then revive to get your loot. The activity needed to complete this is;
[VETERAN] Uprising: Trial and Error
10 Legacy Points | 10 Legacy Points | 10 Legacy Points
These achievements are unlocked for defeating Marlon Fenn, Icarr Ko and Nyris Ko, and Alirra Semhess each once in [STORY] difficulty. The activity needed to complete these is;
[STORY] Uprising: Trial and Error
20 Legacy Points
This achievement is unlocked for completing uprising Inferno once in [MASTER] difficulty. The achievements needed to complete this are;
Mauler Mauled (Master) | Crossfire Survivor (Master) | Ethics Violation (Master)
25 Legacy Points
This achievement is unlocked for killing Marlon Fenn without letting him reach 6 stacks of Steamed Up once in [MASTER] difficulty. Marlon gains stacks of Steamed Up when he takes damage, although it seems to be based on a galactic cooldown of combat, rather than per attack. The best way to get this achievement is to have the DPS start with killing add waves while the tank holds Marlon. After all the adds are dead DPS can focus on Marlon. Keeping an eye on Marlon's stacks is critical and once he reaches 4 stacks of Steamed Up everyone should stop attacking. The stacks will fall off after a few seconds and once they are reduced to 0 or 1 the DPS and tank can start back up on damaging the boss. This makes the fight somewhat long and boring, but will grant the achievement. Although DOTs aren't supposed to tick the count for Steamed Up they sometimes do, and I suggest not using any DOTs if you're trying to get this achievement. The activity needed to complete this is;
[MASTER] Uprising: Trial and Error
25 Legacy Points
This achievement is unlocked for killing Icarr Ko and Nyris Ko without triggering any of the Electric Discharge Traps once in [MASTER] difficulty. The traps are set on little stands and they are paired, with a blue line connecting each pair. If a player passes through the line the trap will trigger, stunning the player and preventing this achievement from triggering. Since the bosses move after a few seconds of being attacked in melee, the easiest way to get this achievement is to burn the bosses down with an all ranged group. There is an upturned table near the front of the room that is a great object to position yourself behind. There are no traps from the table to the wall, so getting knocked back by the bosses means you won't accidentally trigger a mine. You can burn the bosses down from range, and once they have teleported into the side room you should carefully negotiate the main hallway to get to the side room. I suggest putting on role play walk to be sure you don't trip any mines. There are no traps in the side room, and once both bosses have been killed the achievement should unlock, and the traps will deactivate. The activity needed to complete this is;
[MASTER] Uprising: Trial and Error
25 Legacy Points
This achievement is unlocked for killing Alirra Semhess without her being hit by and of the Purging Plasma Beams once in [MASTER] difficulty. This can be quite difficult to achieve in the room where she starts, especially since her rakghoul form has 2 knockbacks that tend to send people flying and bounding off walls, and which will inevitable lead to her clipping a beam. The easier way to get this achievement is to disable the beams in the hallway just before you get to her room, and have a group member wait outside the room. Once combat starts, the player outside the room can interact with the door to the boss fight, and it should open, granting access to the hallway. Once all the ray shield pannels have been interacted with the group should retreat to outside the doorway. Alirra and the adds will run out of the room to attack the group and can easily be burned. Once Alirra is pushed she will teleport back into the room and transform into a rakghoul. Stay outside the doorway and let Alirra come to you, and then pull her further down the hallway. You may now be knoced back to the sides of the hallway and main room without fear of Alirra getting clipped with a plasma beam. The activity needed to complete this is;
[MASTER] Uprising: Trial and Error
50 Legacy Points
This achievement is unlocked for killing Alirra Semhess with your entire group in rakghoul form once in [MASTER] difficulty. This can be somewhat challenging to get at the same time as The Rak Whisperer, but it is manageable. You must have a full group of 4 players to earn this achievement, and everyone must use the RAK-5 Depository and transform into rakghouls. There are three forms, a tank, dps, and heal form. Having 2 players in DPS and 2 players in heal form seems easiest for dealing enough damage, while also ensuring everyone stays alive for the fights. After killing Alirra you will not be able to loot, although if you use the same method described above for The Rak Whisperer, sometimes some rakghoul adds will still be alive in the room and you can let them kill you and then revive to get your loot. The activity needed to complete this is;
[MASTER] Uprising: Trial and Error
10 Legacy Points
This achievement is unlocked for killing 1,000 enemy combatants in any difficulty. Although it requires a high number of deaths, this is easily completed in 3 runs, one on each difficult level. The enemies needed to complete this are;
Alira Semhess | Enforcer Droid | EX-426 | Icarr Ko | Marlon Fenn | Marlon Mauler | Nyris Ko
Rahser Poth | Rakghoul Fiend | RS-33 Augmented Brawler | RS-33 Augmented Guard
RS-33 Augmented Infected | RS-33 Augmented Rakghoul | RS-33 Augmented Rakghoul Bruiser
RS-33 Augmented Rakghoul Stalker | RS-33 Augmented Warden | Security Droid | Sentry Droid
ZA-99 Mine
10 Legacy Points
This achievement is unlocked for killing 100 enemies while under the effects of a Combat Clarity adrenal acquired from Destroyable Crates. Note you don't have to use the ability with no cooldown to gain the effect. The best way to earn kills with this is to use an AOE ability while under the effects of the adrenal. The activities needed to complete this are;
[STORY] Uprising: Trial and Error | [VETERAN] Uprising: Trial and Error
[MASTER] Uprising: Trial and Error
10 Legacy Points
This achievement is unlocked for killing 100 enemies with the Thermal Devastator acquired from Destroyable Crates. The activities needed to complete this are;
[STORY] Uprising: Trial and Error | [VETERAN] Uprising: Trial and Error
[MASTER] Uprising: Trial and Error
10 Legacy Points
This achievement is unlocked for killing 100 enemies with the Tempest Rocket Launcher acquired from Destroyable Crates. The activities needed to complete this are;
[STORY] Uprising: Trial and Error | [VETERAN] Uprising: Trial and Error
[MASTER] Uprising: Trial and Error
25 Legacy Points
This achievement is unlocked for killing 100 enemies with the Neutralizing Energy Wave special ability obtained from the Experimental Weapons Cache. This is easiest to obtain in [STORY] difficulty solo by getting the ability from the side room before the Plasma Beam hallway, then slowly pulling single groups of adds and burning them with the Neutralizing Energy Wave. This will take a few runs to do, although you can get ~20 adds per run just from the Plasma Beam hallway. The activities needed to complete this are;
[STORY] Uprising: Trial and Error | [VETERAN] Uprising: Trial and Error
[MASTER] Uprising: Trial and Error
25 Legacy Points
This achievement is unlocked for killing 100 enemies with the Volatile Explosion special ability obtained from the Experimental Weapons Cache. The best way to get these kills is to clear the room with the Experimental Weapons Cache, then return to the RAK-5 Depository to transform. Once transformed you can return to the Experimental Weapons Cache to pick up the Volatile Explosion temporary ability. Volatile Explosion is charged by being attacked, so the best method to get kills for this is to enter [STORY] difficulty in solo and change to the Noxious Rakghoul form. Spawn the add waves in the Plasma Beam hallway one group at a time and heal yourself while the adds attack you. When Volatile Explosion is charged use it until you kill all the adds and then start with another group. This will take a few runs to do, although you can get ~20 adds per run just from the Plasma Beam hallway. The activities needed to complete this are;
[STORY] Uprising: Trial and Error | [VETERAN] Uprising: Trial and Error
[MASTER] Uprising: Trial and Error