Grade 6 | 2 Lessons
Students construct a model of a house according to their own imagination. They consider changes in architectural design over time and what makes the difference between conventional and unusual houses. They then transform cardboard into an unusual house, whilst also carefully assessing if they have included all of the necessary features of a house and have created an attractive and functional space to live in.
Develop aesthetic and functional qualities of visual designs
Learn about the history of architecture
Develop spatial imagination and technical skills
This unit has a creativity and critical thinking focus:
Play with unusual and radical design ideas and question conventions in architectural design
Create, appraise, and consider several perspectives on visual art that show expressive qualities
Web and print
Pictures of an open-air museum and traditional architecture on ICT
Pictures of modern houses, buildings, and constructions on ICT
Other Resources
Small and large boxes, glue, medical sticks
Cotton wool, tempera paints, cups, and various waste materials
Opportunities to adapt, extend, and enrich
Students could be asked to create a house of the future as a follow-up activity
Further links could be made with local history by going on an architectural tour of the local area
An architect or equivalent expert could be invited to speak to the students
Further activities from the OECD CERI project Fostering and assessing creativity and critical thinking skills over the use of mathematics in the design of buildings and architectural plans include Mathematics for a new Taj Mahal and The Math-Mystery of the Egyptian Pyramids
English Version
Hindi Version
Gujarati Version
Kannada Version