Londe is roughly split into four continents through trade agreements and military strength, although they can sometimes turn on each other. The widely recognised split is as follows:
The Accordants
The most tenuous of the four continent groups, The Accordants are a group that signed peace and trade treaties after the War to entrench 'moral profiteering' across the oceans. It comprises of the Cardware Islands, Midwitch Isles, and Ringrose.
The Ancients
A grouping of countries that all depend on their shared history and proximity to the supernatural. Magic is thick here, and culture runs deep in the mountains. Gorst Drun, Harrowgarth, Prust Enth, Morthos, Hazrae, and Sythren.
The Liberates
Most recently inhabited and newest of the continents, The Liberates consider themselves above the rest and more progressive than anyone else. The islands of Baerin, Khiral, Kilhage, Pholloth, and Uk'haitha are involved.
The New World
Created after war broke out between the worlds, the biggest landmass on Londe brokered several trade and relationship alliances that began crafting ties between them all that have become difficult to break. Most of the countries no longer consider themselves part of the 'New World' but official charts and policies still recognise it: Angin, Javan, Caradhys, Frostford, Tyre, Alayan, Chalior, Baiquenilau, Phytra, Coradruin, Ellisar, Kevno, Haldoria.