I decided to start creating custom maps for my previous TDM game I created. For a map idea, I decided that I would recreate the map shipment using assets from sketchfab. To start with, I will focus on the center of the map where the player will be; I will work on the outskirts later.
I also created custom collisions since the base collision was far bigger then I wanted and didn't allow for player's to traverse.
I have 2 sections to start with, one for the props / models to test and the other will be the main map.
Since I could not find a container with 2 open doors in sketchfab, I went onto maya and started creating a shipping container model for the shipment level.
On the right is the inside for the container and the left is the combined exterior + interior of the container.
Back of the container - door
Added a door to the front of the container. Made materials for individual areas and merged them together that have the same material.
Will test this texture with the model in blender.
Render in blender