This is a section showcasing all the props that Luke Lawton made for the game Ghoul Gauntlet. (NOT MY OWN WORK)
Luke Lawton made lots of props for Ghoul Gauntlet which I could import into Unreal Engine with the .fbx files.
I kept Luke's props imported into this folder to ensure they were easy to find when I needed them during production.
Below are the props used in game:
Grenade Model
Tree model
Leaves (big)
Leaves (small)
Bomb
Ray gun (in character's hand). This was made in the during the first week of production as it was a main mechanic for the gameplay and was needed to test for bugs and to ensure the bullets shot out correctly with the mesh.
Unfortunately, I had no time to import the egyptian teleporter model into the game as I was focused on the nuke mechanic and then went onto do my evaluation soon after. If I had more time to improve the level, I would definitely add the model into the level.