I planned on making a game where the player plays as a goofy character and gets chased down whilst trying to get cheese. This will have similar mechanics to games such as grandpa's cheese (on steam).
I made a floor of a level that I will expand on. This will be the main area where action will take place. I also imported a mouse character with animations to go with it.
I also removed the key to jump so the player has to run at all times and has less chance of breaking the level.
Demo for the animation blend I made using animation and blend space blueprints
I created a cheese blueprint which will add a total to the amount of cheese the player as when picked up. I created a widget to show the cheese the player has.
When the player runs over the cheese, the cheese is destroyed and gives the widget +1 cheese collected at the top left.