Mood boards
main HUD mood board
Medieval arena mood board
Japanese village mood board
Egyptian town mood board
Floor Plans
Floor plan for main levels (basic design)
This plan will be the main concept for the levels.
Their will be detailed floor plans on each individual level with this concept being the foundation of the floor plan
Floor plan for medieval arena level (first level)
Player loads into this level from menu if user presses "New Game"
Teleporter is behind gateway that opens up after all enemies are defeated
Floor plan for Japanese village level (second level)
Player teleports into level from medieval arena through teleporter
Teleporter is inactive until all enemies are defeated
Floor plan for Egyptian town level (third level)
Player teleports here from Japanese village through teleporter
Teleporter is locked and last enemy's death causes teleporter to become unlocked
Teleporter brings player to warehouse (main menu) level
Player can choose to stay in level and fight endless waves, but can leave through teleporter
Floor plan for warehouse (Main menu level)
Main menu HUD displayed on level load
Last level to be focused on in production so main levels can be completed
Resources
We will need for the project's completion. They will allow us to complete the project with their inputs such as mouse and keyboard, with the outputs such as monitor and headphones to be able to see and hear the different parts of the level during production.
However, some devices such as ethernet / WIFI connection will not be needed during production and will only be needed for research or publishing of the final product that will be produced.
Mind-maps for HUD designs and level layouts
Instances: When HUDs will appear
Attributes: What HUDs will exist
Layout: The topology of the HUDs
HUD concepts (Main Game)
Top left: player name, health + armor, total score, weapon selected
Central: Death message
Top-central: Pickups
Main Menu HUD
Central: 3 buttons, "New Game" "Options" "Exit"
Top-central: Title text "Ghoul Gauntlet"
Pause Menu HUD
Central: 4 buttons, "Resume" "Options" "Exit to menu" "Exit to desktop"
Top-central: Title text "Ghoul Gauntlet"