This guide is no longer updated. A new guide will be coming soon.
The most difficult part of playing the Monk class is in organizing your toolbars to allow you to implement your finishing moves during play.
The Monk isn't the usual fighter with a weapon that deals the bulk of the damage as the player occasionally activates a stance here or uses a Cleave there. If you are serious in playing your Monk, you must design a way to chain up finishing moves from your input device in a way that makes sense to you, and then attack without breaking the finisher chain.
There are many ways to do this, so the Book cannot focus on every option. To help you get started, we'll note a few tips, from simple to advanced.
Place attacks on toolbars. Memorize finishers by number.
Experienced players realize that moving the mouse around during battle can be inefficient or even dangerous. Without good organization of your toolbars, you'll often flail your mouse about in confusion during a fight as you try to find the attack or stance or item you need.
One toolbar is all that's needed to hold one set of elemental finishers.
On Toolbar 1 in this example, pressing 5-6-5-7 on your ordinary keyboard generates the Aligning the Heavens finisher for a Light Monk (Water attack->Fists of Light attack->Water attack).
A second toolbar can hold Monk stances and special abilities such as Meditation. These can be clicked, or you can add keyboard modifiers for faster switching or use, avoiding the use of the mouse (see next section).
A third toolbar can hold general stances, standard character abilities such as Sneak, Sunder, Auto-Attack, Trip and the like.
Other toolbars can have clickable ways to don weapons and gear. I recommend that you orient these toolbars vertically.
Use the game's keymapping abilities extensively.
In Options, you can use the versatile game keymapping to assign key combinations using Control, Alt, the Windows key and others to use special attacks or abilities.
Teacher Sabastianosmith illustrates and describes his way to use keymapped toolbars extensively. While his mapping comes from much experience with Monks, this should illustrate a use of modifier keys for faster, efficient gameplay that you can adapt for your needs.
Use a better keyboard (or mouse).
Most of us won't just run off to an electronics store to pick up the advanced keyboards designed specifically for the avid gamer. But if you have the cash, the extra keys and their layout can allow you to assign common moves to keys for consistency.
Logitech makes several keyboards that could help here.
A mouse with multiple buttons keeps you from moving the mouse about when fighting. Once you lock on a target in auto-attack mode, all you'll need to do is apply the finisher combinations. A multi-button mouse could have the finisher completion button, special attacks, or map to a modifier key that switches focus from one toolbar to another seamlessly allowing a diversity of attack modes.
If you have a numeric keypad, consider how you might leverage its smaller footprint. Can you toggle it between arrow keys and numbers?
Don't use a keyboard.
To play Syncletica and many other non-Monk characters, I use a Logitech G13 keypad.
This allows me to move, attack, chain some buffing finishing moves using macros, activate finishers--and my hands rarely leave the pad.
It supplements an ordinary keyboard well.
With a good gaming mouse, control over your Monk can be nearly perfect with this pad.
By request, I've saved an export of my gamepad's profile. Download it from the attachment below. I'll summarize what my keys do with the M2 profile. (The other profiles you may find are antiquated.) Be warned that you'll need to adjust your keymap to use what I have.
The Terms of Agreement for Dungeons And Dragons Online prohibit the use of macros that essentially try to automate your character or its minions to perform repetitive acts without you. It's common in MMORGs where farming for gold is possible.
The game rules do allow you to use macros for equipping gear, to simplify attacks, and similar needs.