Basic Aversion of Air Pattern List
Wind Dash -
Pure DC: 19
Impure DC: 13
You are able to focus your Leos into a wind like dash that can propel you in any direction.
On a pure cast - you travel 30ft in any direction you choose.
On an impure - cast you travel 15ft in any direction you choose
On a corrupted - cast a random target is moved in a random direction 30ft (DM Discretion)
Casting time: Bonus Action
Gone with the wind -
Pure DC: 16
Impure DC: 14
You are able to use your Leos to create a tailwind that allows an ally to cover larger distances in a shorter amout of time
On a pure cast - The Target ally's movement speed is doubled until their next combat card.
On an impure cast - The Target ally's movement speed is increased by 50%.
On a corrupted cast - The wind becomes a headwind and the target ally's speed is halved.
Casting time: Reaction
First Ascension
Updraft -
Pure DC: 19
Impure DC: 17
You may create a 10ft cube of air at the bottom of a drop, when landing in this area you take no damage.
On a pure cast - You can create a cushion of air powerful enough to cushion you and your allies. you and target allies take no damage when landing in this area.
On an impure cast - You can create a cushion of air that can only cushion you
On a corrupted cast - The wind propels you downward increasing the fall damage by 1d6. This effect is not known to the characters until they enter the cube
Casting time: Reaction
Dimensional Door - Casting time: Reaction
Pure DC: 14
Impure DC: 10
You can create a door that connects to another door
On a pure cast - You may open any door that you can remember
On an impure cast - You may open any door that you can see.
On a corrupted cast - You are paralyzed for a while