This Gods Whisperer has mastered the divine Leos gifted by Devotion, sworn to uphold their beliefs and faith, while also delving into the complex study of Leos Fundamentals. As a devotee, they are imbued with the holy blessing of their deity, granting them the ability to smite evil with sacred radiance, heal the wounded, and bolster their allies or channel arcane energy to expand their repertoire of abilities. God's Whispers are akin to a beacon of hope on the battlefield, their unwavering courage and devotion serving as an inspiration to all who fight alongside them.
Hit dice: 1d8
Hit points at first level: 8 + Vitality Modifier
Hit points at levels after first: 1d8 (or 5) + Vitality modifier
Complexity: Advanced
Multiclassing Requirement: Awareness/Charisma, Intelligence
Extra Expansion Points (Choose One):
One Handed Weapons
Simple Weapons
Ranged Weapons
Skills (Choose Two):
Manoeuvre
Leos
History
Nature
Perception
Level: Abilities Unlocked:
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1st -
2nd -
3rd -
4th - Ability Score Improvement
5th -
6th -
7th -
8th - Ability Score Improvement
9th -
10th -
11th -
12th -
13th -
14th -
15th -
16th - Ability Score Improvement
17th -
18th -
19th -
20th -
Before gaining your first level you must decide which type of Gallalein you are. There are two main branches in the belief of one true god Gallahad those who walk in the moment and those who set their eyes on the what's ahead.
Gallahad -
In the grand order of existence, there reigns one God above all, often referred to as the one true god, Gallahad. He is not merely a figure of divine justice but the architect of balance itself, the weaver of destinies, and the judge of all. From the beginning of time, Gallahad inscribed the Sacred Law of Return into the fabric of the universe, decreeing:
"As the seed is sown, so shall the harvest be reaped. The good shall be rewarded, and the wicked shall receive their due. This is the eternal balance, immutable and just."
Those that hold their faith and belief in Gallahad and Gallahad alone are known just as the Faithful of the Balance, living by the Sacred Law of Return, striving to align their actions with virtue and trust as to not fall on the wrong side of the scale. When faced with trial or uncertainty, they turn to Gallahad's saints—his divine servants for guidance and intercession. Each saint representing a facet of Gallahad's will, offering solace, direction, or strength tailored to the faithful’s needs. They ask the Saints for their aid first as Gallahad thyself stated:
"Before you call upon the name of the one true God, turn to those I have sent. The saints are guardians of the Sacred Law, their voices echoing my own. In their counsel, find clarity and strength."
(Book of Reflection 6:3)
Thanatos -
In the divine hierarchy of Gallahad, there exists a servant of unparalleled significance: Thanatos, the God of Death. Known by many names most commonly the guide to renewal but to those that look to him for his favor before Gallahad's call him the Saint of Salvation. Thanatos is the eternal caretaker of life’s end, tasked with the sacred duty of guiding souls through the Cycle of Return, ensuring their leos is restored to the world through reincarnation. Thanatos is not a god of fear or punishment but of transformation and renewal. As Gallahad's most trusted servant, he presides over the great transition from mortal life to spiritual reckoning, gently severing the ties of the soul from the material world. In his care, the departed are neither lost nor forgotten but prepared for their next journey.
Those that hold strong faith and belief in Thanatos are known as Reclaimers. Reclaimers believe that life and death are essential parts of an eternal cycle governed by Gallahad's Sacred Law. They welcome death with open arms for they view death not as an end but as a transformation, ensuring the soul’s growth through reincarnation. By embracing the natural order and honouring both life and death, Reclaimers seek to align themselves with Gallahad's balance, trusting that every action shapes the soul's journey toward ultimate harmony.
Whilst you believe in higher power, you also understand that as a mere mortal you can study and use Patterns yourself to achieve more than you could with just your deity. Your faith remains strong however you understand how to use your catalyst and can use it without divine guidance to cast regular patterns.
Additionally Before gaining your first level you must first decide which paths you want to specialise in. Each path offers unique patterns tailored towards different situations. As a Gods Whisperer, You get to choose One path to specialise in alongside The Path of Devotion. Below is the list of Paths that you can specialise in:
Path of Assimilation - This path of pattern casting revolves around using Leos to influence the mind. It can be used to form illusions, read thoughts, and deceive minds. However, using patterns that can effect the mind requires a strong mind of your own.
Path of Conjuration - This path of pattern casting specialises in using Leos in its rawest form, Condensing it into a physical manifestation. Whilst it has limited versatility. The patterns are more powerful for a pattern caster seeking offensive capabilities.
Path of Evocation - This path of pattern casting focuses on using Leos to harness elemental powers. Due to its complexities, Evocation patterns are broken down into smaller paths called Aversions. When choosing this path Gods Whisperers may choose Two aversions to study and cast. The Aversions are: Air, Earth, Fire, and Water
Path of Transfiguration - This path of pattern casting uses Leos to alter the world around them. Transfiguration patterns can be used to change the properties of materials, manipulate limbs, and heal wounds. The Path of Transfiguration is one of the most versatile paths for pattern casters.
At 1st level, you may utilize your faith to cast Basic Patterns from your Chosen Paths pattern list. As you progress you will receive Ascensions that unlock new patterns in each of these paths. When attempting to cast a pattern from one of your Chosen Paths you are required to make a Pattern Casting Check, the way to calculate this check is displayed below. Additionally, when attempting to ensnare, mentally probe or ensue some other effect that will cause grief to another creature (If stated on the pattern.) they will be required to overcome your Pattern Save DC, the way to calculate this DC is also displayed below.
Pattern Casting Check = Your Roll + your Awareness modifier.
Pattern Save DC = 8 + your Proficiency bonus + your Awareness modifier.
How to cast a pattern -
Each pattern has a Pure DC and an Impure DC. If the total of your Pattern Casting Check (Calculation method stated above.) is the Pure DC or higher the pattern functions as listed but if the total is between the Impure DC and Pure DC, The Impure function of the pattern is cast instead. In the event of a Natural 1 being rolled while attempting to cast a pattern it is a complete and utter failure and the corrupted function of the pattern is cast instead. If the roll is between 2 and the Impure DC the pattern will fizzle out and nothing will happen, example of Pattern below.
Self Mental Anguish - ← Pattern Name
Pure DC: 18 ← Pattern Casting Check must be this number or higher for most optimal result
Impure DC: 12 ← Pattern Casting Check MUST be this number or higher to be cast
You may pray for a blessing to understand pattern casting in CTG and aid you in your battle to mentally understand the game for the bettering of you and your close friends. When this is cast you may study CTG and learn how the pattern casting works and gain the ability to use caster and half caster classes until your next long rest.
↑
Flavor text of the pattern and Description of how the pattern functions.
On a Pure cast - You fully understand how the Pattern casting works and take your first steps into the magic of CTG. ← The given result after achieving the Pure DC.
On an Impure cast - You semi understand the concept but will require some further research and possible some in game tests with the mechanic. ← The given result after achieving the minimum for casting this pattern.
On a Corrupted cast - You put a rain check on Understanding this unintelligible gobbledygook out and go to playing the Jotunn. ← The given result when rolling a natural 1 when attempting the Pattern casting check.
Casting time: Action
↑
How much time a pattern takes to cast.
At 2nd Level, Flavour text goes here. You reserve a dwell of Leos that allows you to heal your allies if they take damage. As a bonus action you may pull from your dwell allowing you to heal a creature an amount equal to the maximum amount of hit points you have left in your dwell.
Gallahads Blessing(God of Luck and Balance) -
(Gallahad's Quote goes here)
Your dwell is equal to: (Your Charisma modifier + Your Awareness modifier) x your Proficiency bonus.
Spend 5 Hit Points, Cure Ailment
Thanatos Bane (God of the Underworld) - Thanatos is the over looker of the underworld he keeps an uncaring and reaper like persona on at all times but those who have truly met him have said he’s an incredible kind and caring soul who could do no wrong and those who worship him welcome death with open arms, with the knowledge that they’ll be in good hands once they fall. Thanatos is known to be bad at his job because he lacks the trait to be scary, making some welcome death rather than fear it.
(Thanatos's Quote goes here)
Your dwell is equal to: (Your Intelligence modifier + Your Awareness modifier) x your Proficiency bonus.
Spend 5 Hit Points, Reroll Pattern
At 3rd Level, As a free action, Draw a card. You may heal Yourself an amount equal to the Value of the Card + your Awareness modifier, you may use this ability a number of times equal to Half your Proficiency Bonus
When you reach 4th level, and again at 8th and 16th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.
At 5th level, You find that your dwell is being drained over and over again which is taking a toll on your body. Praying to your god, an answer is revealed to you.
Gallahad's Fountian (God of Luck and Balance) -
(Gallahads Answer goes here)
as a free action Roll 1d20 restore that much to dwell use a number of times equal to proficiency bonus
Thanatos's Chalice (God of the Underworld) -
(Thanatos Answer goes here) Make your enemies bleed and their Leos will restore your dwell.
As a Bonus action you may restore your dwell by a number of hit points equal to the damage you dealt from your last attack. You may use this ability a number of times equal to your proficiency bonus.
At 6th level, as a free action you may turn an impure pattern into a pure pattern You can use this ability a number of times equal to Half your proficncy bonus
At 7th level, Draw a card, you may bless al lallies within 5ft of you, blessed creatures gain +1 to all rolls for the a number of rounds equal to the value of the card. The blessings do not stack, Exhaust.
Additionally at 7th level, and again at 15th, and 19th Level. Your knowledge and control of Leos has improved, Allowing you to cast stronger and more complex patterns. You gain an tier of Ascension on Both of your Chosen Paths. You can now cast First Ascension patterns from your Chosen Paths
At 8th Level, and again at 16th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.
When you reach 9th level, Flavour Text
Gallahad's Embrace (God of Luck and Balance) -
(Gallahad's Quote goes here)
As a free action Give an ally an additional action for their next card (Exhaust)
Thanatos's Hold (God of the Underworld) -
(Thanatos's Quote goes here)
As a free action, gain an addition action on this card (Exhaust)
At 10th level,
As a reaction When you take damage you can can heal a target ally within 10ft of you a number of hit points equal to the damage taken from the attack (Exhaust)
At 11th level,
As a free action, you may use a pattern that targets a single create to target a number of creatures up to your proficiency (Exhaust)
At 12th level, You may revive a target unconscious creature to 25% of their maximum HP (Exhaust)
At 13th level, Flavour Text
Gallahad's Embrace (God of Luck and Balance) -
(Gallahad's Quote goes here)
Bolt Dwell Ability
Thanatos's Hold (God of the Underworld) -
(Thanatos's Quote goes here)
Damaging Bolt Dwell
At 14th level, As a free action you may double the value of a card from your previous card draw.
Additionally at 14th level, When you use Either your Gallahads Blessing or Thanatos's Bane abilities granted at 1st Level. They Now only cost 2 Hit Points instead of 5.
At 15th level, Roll a Percentile Dice, Restore their Dwell by that amount until the Dwell is full (Exhaust)
Additionally at 15th level, and again at 19th Level, Your knowledge and control of Leos has improved, Allowing you to cast stronger and more complex patterns. You gain an tier of Ascension on Both of your Chosen Paths. You can now cast Second Ascension patterns from your Chosen Paths
At 16th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.
At 17th level, Flavour Text
Gallahad's Embrace (God of Luck and Balance) -
(Gallahad's Quote goes here)
Mass Heal
Thanatos's Hold (God of the Underworld) -
(Thanatos's Quote goes here)
Mass Damage
At 18th level, as a bonus action you may take X amount of life from one willing creature and restore target creature's health by an amount equal to X.
At 19th level, As a bonus action. Draw a card. You copy the pattern you casted a number of times equal to the Card Value. Exhaust
Additionally at 19th Level, Your knowledge and control of Leos has improved, Allowing you to cast stronger and more complex patterns. You gain an tier of Ascension on Both of your Chosen Paths. You can now cast Third Ascension patterns from your Chosen Paths
When you reach 20th level,
Gallahad (God of Luck and Balance) -
Your Charisma score increase by 4. Your maximum for that score is now 24.
When you use your dwell you may roll a 1d10, if your roll lands on a 10 your dwell does not decrease when using it. You roll after stating what you are using your dwell for.
Thanatos (God of the Underworld) -
Your Awareness score increase by 4. Your maximum for that score is now 24.