Cryscential Information

Status

Closed

General Information

Species Name

Cryscential

Plural

Cryscentials

Group Name

None

Diet

Herbavore

Habitat

Any

Homeworld

Valarikiria

Time System

Same as Earth

12 months in a year, 28-31 days in a month, 24 hours in a day, 60 minutes in an hour, 60 seconds in a minute. 365 days in a year.

Age System

Baby: 1-3

Kid: 4-15

Teen: 16-25

Young Adult: 26-50

Adult: 51-100

Mature Adult: 101-200

Elder: 201-300

Ancient: 301+

Crysentials are celestial creatures born from the hearts of dying stars. Though sometimes a normal pony with a pure heart will be changed into a Crysential. They act as dreamcatchers, storing good dreams & memories in their horns and back orbs while fending off the bad memories. Most Cryscentials ended up in Valarikiria, though some made it to other worlds.

Behavior

This will all vary by individual and group, this is a generalization.

Other Cryscentials

Crysentials are normally very solitary creatures. Mates may or may not stay together, it depends on their personality and the strength of their bond. Mothers normally stay with their young until they are 12 years of age, and then force them out of their homes to go live on their own till they can find a mentor to take them in. If they can't find a mentor they have to try and teach themselves or ignore their magic all together.

Higher Rarity and Mature Adult or older Crysentials will take in younger ones and teach them to use their powers at the age of 15. It's normally pretty hard for a young Cryscential to find a good mentor, if they aren't quick enough all the high rarity and the more experienced mentors will already have apprentices. Mentors only take in 1 apprentice at a time, when that apprentice has learned their magic and left, a mentor will wait for a new apprentice to eventually find them.

Cryscentials do not usually attack others without reason, though it isn't unheard of to have an attack from a Defect or enraged Cryscential. Normals and Defects attack each other on sight. Defects try to turn the Normal into a Defect, though if they can't they'll switch to trying to kill them. Normals just try to kill the Defect.

Other Species (General)

Cryscentials are not typically aggressive unless attacked first or they're a Defect.

Other Species (Specifics)

On the same planet

Cryscentials are not typically aggressive unless attacked first or they're a Defect.

In the same universe

Cryscentials are not typically aggressive unless attacked first or they're a Defect.

In other universes

N/A

Austrat Sveargiths

xxx

Magic/Abilities

Besides the abilities to store good dreams and memories and to Dreamwalk, they have other powers. In order to use those powers they have to use a power channeler. It is very rare that a Crysential will have more than one power channeler. Cryscentials have different amounts of powers based on their rarity. Powers normally start to appear when the Cryscential is 15.

Power channelers are items specifically made and/or enchanted so they can use it to channel and use their powers.

Crysentials with horns can use their powers along with the added magic in their horn, that magic is at a mediocre level.

Appearance

Art by Bluekittyhorse

Upright ears and 2 layers of feathers on tail

Art by Bluekittyhorse

Upright ears and 2 layers of feathers on tail

Art by Bluekittyhorse

Downturned ears and 2 layers of feathers on tail

Art by Bluekittyhorse

Downturned ears and 3 layers of feathers on tail

General Anatomy

Build

Feral: Yes

Anthro: Yes

Humanoid: Yes, if they're a hybrid

Note: These can be changed in AUs, but they still have to have a non-AU version

Sexes

Sexual Dimorphism

Average Height

Female

6’-7’

Male

7'-8'

Average Length

Female

7'-8'

Male

8'-9'

Average Weight

Female

600-1,000lbs

Male

800-1,200lbs

Average Wingspan

If they have wings

Female

10'-18'

Male

10'-18'

Smallest Possible

Height

Female: 4'

Male: 4'

Length

Female: 5'

Male: 5'

Weight

N/A

Wingspan

If they have wings

8'

Largest Possible

Height

Female: 9'

Male: 10'

Length

Female: 11'

Male: 12'

Weight

N/A

Wingspan

If they have wings

20'

Traits

All Cryscentials must have traits for: if they have wings, a horn, or neither, if they have a mane/hair, if they have markings on their crescent and orb, if there is anything on their orb, and how many powers they have. All other traits are optional.

Common

Uncommon

Rare

Mythic

Defects

Defects are Cryscentials with broken crescents and/or broken orbs. Defects can be identified by the dark aura around their crescent and orb, missing feathers, duller colors, and weakened powers. Defects are the opposites of the normals, working with nightmares instead of good dreams. Normals and Defects attack each other on sight.

They can Dreamwalk, but they appear as shadows of themselves, fully black except for their eyes, which are completely white.

The only way to get rid of a Defect and it's nightmares is to kill it. No Normal has been strong enough to fix a Defect and the ones that try have a 90% chance of death, a 9% chance of living, and a 1% chance of actually succeeding.

Traits

Examples

Here's some examples of Cryscentials

Art by xxx

<Name> - Owned by <Username>

Toyhou.se

Art by xxx

<Name> - Owned by <Username>

Toyhou.se

Art by xxx

<Name> - Owned by <Username>

Toyhou.se

Art by xxx

<Name> - Owned by <Username>

Toyhou.se