Cryscential Information
Status
Closed
General Information
Species Name
Cryscential
Plural
Cryscentials
Group Name
None
Diet
Herbavore
Habitat
Any
Homeworld
Valarikiria
Time System
Same as Earth
12 months in a year, 28-31 days in a month, 24 hours in a day, 60 minutes in an hour, 60 seconds in a minute. 365 days in a year.
Age System
Baby: 1-3
Kid: 4-15
Teen: 16-25
Young Adult: 26-50
Adult: 51-100
Mature Adult: 101-200
Elder: 201-300
Ancient: 301+
Crysentials are celestial creatures born from the hearts of dying stars. Though sometimes a normal pony with a pure heart will be changed into a Crysential. They act as dreamcatchers, storing good dreams & memories in their horns and back orbs while fending off the bad memories. Most Cryscentials ended up in Valarikiria, though some made it to other worlds.
Behavior
This will all vary by individual and group, this is a generalization.
Other Cryscentials
Crysentials are normally very solitary creatures. Mates may or may not stay together, it depends on their personality and the strength of their bond. Mothers normally stay with their young until they are 12 years of age, and then force them out of their homes to go live on their own till they can find a mentor to take them in. If they can't find a mentor they have to try and teach themselves or ignore their magic all together.
Higher Rarity and Mature Adult or older Crysentials will take in younger ones and teach them to use their powers at the age of 15. It's normally pretty hard for a young Cryscential to find a good mentor, if they aren't quick enough all the high rarity and the more experienced mentors will already have apprentices. Mentors only take in 1 apprentice at a time, when that apprentice has learned their magic and left, a mentor will wait for a new apprentice to eventually find them.
Cryscentials do not usually attack others without reason, though it isn't unheard of to have an attack from a Defect or enraged Cryscential. Normals and Defects attack each other on sight. Defects try to turn the Normal into a Defect, though if they can't they'll switch to trying to kill them. Normals just try to kill the Defect.
Other Species (General)
Cryscentials are not typically aggressive unless attacked first or they're a Defect.
Other Species (Specifics)
On the same planet
Cryscentials are not typically aggressive unless attacked first or they're a Defect.
In the same universe
Cryscentials are not typically aggressive unless attacked first or they're a Defect.
In other universes
N/A
Austrat Sveargiths
xxx
Magic/Abilities
Besides the abilities to store good dreams and memories and to Dreamwalk, they have other powers. In order to use those powers they have to use a power channeler. It is very rare that a Crysential will have more than one power channeler. Cryscentials have different amounts of powers based on their rarity. Powers normally start to appear when the Cryscential is 15.
Power channelers are items specifically made and/or enchanted so they can use it to channel and use their powers.
Crysentials with horns can use their powers along with the added magic in their horn, that magic is at a mediocre level.
Appearance
Upright ears and 2 layers of feathers on tail
Upright ears and 2 layers of feathers on tail
Downturned ears and 2 layers of feathers on tail
Downturned ears and 3 layers of feathers on tail
General Anatomy
Horse-like/Pony-like bodies
Ears with feathers inside
Crescent floating above forehead
Long tail with 2-3 layers of feathers underneath
Normal eyes (Black Pupil, Colored Iris, White Sclera) when Normal
Unusual eyes (Light Grey [229 Red, 229 Green, 229 Blue] or Light Blue [242 Red, 255 Green, 255 Blue] Pupil, Colored Iris [thin glowing ring around Pupil], Black Sclera) when Dreamwalking
Floating orb above rear
Power Channeler
Build
Feral: Yes
Anthro: Yes
Humanoid: Yes, if they're a hybrid
Note: These can be changed in AUs, but they still have to have a non-AU version
Sexes
Male
Female
Intersex
Sexual Dimorphism
Height, Length, and Weight
Average Height
Female
6’-7’
Male
7'-8'
Average Length
Female
7'-8'
Male
8'-9'
Average Weight
Female
600-1,000lbs
Male
800-1,200lbs
Average Wingspan
If they have wings
Female
10'-18'
Male
10'-18'
Smallest Possible
Height
Female: 4'
Male: 4'
Length
Female: 5'
Male: 5'
Weight
N/A
Wingspan
If they have wings
8'
Largest Possible
Height
Female: 9'
Male: 10'
Length
Female: 11'
Male: 12'
Weight
N/A
Wingspan
If they have wings
20'
Traits
All Cryscentials must have traits for: if they have wings, a horn, or neither, if they have a mane/hair, if they have markings on their crescent and orb, if there is anything on their orb, and how many powers they have. All other traits are optional.
Common
Bird Wings
Unicorn Horn
Mane/Hair
No Markings on Crescent and Orb
Plain Orb
3 Powers
Uncommon
Both (Wings + Horn)
Bat Wings
Markings on Crescent and Orb
Flower/Feather Plume with 1 Crystal on top of Orb
String Feather Tails (×2)
4 Powers
Rare
Normal (No Horn + No Wings)
No Mane/Hair
Half-Bird Half-Bat Wings
String Feathers (×2) on Orb
Flower/Feather Plume with 2 Crystals on top of Orb
Tiny Flowers/Moss/Small Rocks surrounding base of Orb
String Feather Tails (×4)
Multiple Legs - 6
Multiple Eyes - 3-6
6 Powers
Mythic
2 Power Channelers
String Feathers (×4) on Orb
Flower/Feather Plume with 3 Crystals on top of Orb
Flowers/Moss/Rocks (small to medium)/Water surrounding base of Orb
Multiple Legs - 6+
Multiple Eyes - 6+
2 Layers of Feathers on Rear
Eyes have permanent Dreamwalking look
Unlimited Powers
Defects
Defects are Cryscentials with broken crescents and/or broken orbs. Defects can be identified by the dark aura around their crescent and orb, missing feathers, duller colors, and weakened powers. Defects are the opposites of the normals, working with nightmares instead of good dreams. Normals and Defects attack each other on sight.
They can Dreamwalk, but they appear as shadows of themselves, fully black except for their eyes, which are completely white.
The only way to get rid of a Defect and it's nightmares is to kill it. No Normal has been strong enough to fix a Defect and the ones that try have a 90% chance of death, a 9% chance of living, and a 1% chance of actually succeeding.
Traits
Broken Crescent and/or Orb
Dark Aura around Crescent and Orb
Missing Feathers
Duller Colors
Weakened Powers
Normal eyes (Black Pupil, Colored Iris, White Sclera) when Normal
White eyes (White Pupil, Iris, and Sclera) when Dreamwalking
Examples
Here's some examples of Cryscentials
<Name> - Owned by <Username>
Toyhou.se
<Name> - Owned by <Username>
Toyhou.se
<Name> - Owned by <Username>
Toyhou.se
<Name> - Owned by <Username>
Toyhou.se