Technical data
It is an interactive artwork that generate algorithmic images and dialogues with an AI agent. It uses Artificial Intelligence (natural language processing and text-to-speech algorithms). It runs on PC computers (see specifications bellow).
Format: Java executable application
Dimensions and spatial relations:
The application will be presented as a site-specific immersive installation measuring around 534x534 cm with 300 cm height. These measurements will be adapted to the size of the exhibition space and the exhibition design.
Year of Creation: 2022 (work in progress)
Equipment and furniture:
02 perpendicular light gray screens with approximate measurements of 534x300cm each (or 02 light gray walls with video projections). These measurements will be adapted to the size of the
exhibition space and its design;
02 Video projectors with at least 3500 lumens each;
01 Computer monitor;
01 Cube measuring 60x60x80(height) cm with an open side to receive the computer, the monitor, the video splitter, the mouse, and the keyboard;
01 PC Computer or a Mini NUC PC Computer [at least an Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz, 3.40 GHz] with 16 (sixteen) GB of RAM and PC Express video card (Open GL compatible), 512GB SSD hard drive, HDMI connector, Windows 10 operational system, or similar;
01 Parabolic directional sound system with a parabolic speaker at the top center of the installation;
01 video splitter for 4 output channels;
Related video and sound cables.
Paradoxes and Parodies (version 1.1) - Tania Fraga
The artwork presented here is immanently different from a video since what is being proposed are processes in their becoming. Processes happening in real-time, at a given moment; something similar to life and nature but much more simplified; simultaneously, they are the visual and sound expression of a fluid mathematical universe.
The artwork uses methodologies to add different functionalities pointing to human-machine symbiosis creating the potential for uncommitted humorous and aimless 'conversations' with the machine. The aesthetic, poetic, and functional artwork created within this context consider different manners in which man and machines perceive, and these perceptions must be considered accordingly.
By establishing humorous dialogues with such semiotic machines, numbers and their relationships we allow non-linear realities to emerge; they offer opportunities for questioning paradigms, stereotypes, values, and beliefs; they broaden conceptual horizons, making it possible to foresee new emerging areas for a more Dionysian reality at the expanding the field of culture.
As the conversations between humans and the AI occur, a subversion of the text itself creates an almost dadaist result.
Tania Fraga
Tania Fraga works with interactive Computer Art since 1987. In her work, she creates poetic virtual and material realities integrating art, science, and technology; holds a bachelor's degree in Architecture and Urbanism from the Minas Gerais Federal University, a Master's in the same area from the University of Brasília, and a Ph.D. in Communication and Semiotics from the São Paulo Pontifical Catholic University. In 1986 received a Fulbright grant to be an artist-in-residence at the Bemis Project. She was a professor at the University of Brasilia for 16 years, a visiting professor at the Department of Computer Science at The George Washington University in 91/92 and 2010. In 1999, developed a postdoctoral degree in Interactive Arts at CAIIA – STAR, England; and in 2010/11, developed post-doctorate research integrating Virtual and Material Realities at the Communication and Arts School at USP. She has performed numerous curatorships and exhibitions of Computer Art exhibitions, has participated in art exhibitions and events nationally and internationally; has won numerous awards, including the 5th Biennial of Art e Technology, 2010, and Rumos: Transmídia, 2003, both from Institute Cultural Itaú; she represented Brazil at the Prix Mobius International, in China, in 2001, and last year received a nomination for Ars Electronica, among many others.
Website: http://taniafraga.art.br