Players now gain 2 skill points worth of Rix-coin (20 Rix) for each event attended
Players now gain 10 Rix-coin for pre-logging at least 1 week before game
Players now gain 10 Rix-coin for pre-paying at least 1 week before game
Natural weapons and hand boffers default to black unless otherwise stated in the skill granting it.
Hand boffers length increased to 12-24 inches (still coreless).
Added “If your shields are reduced to 0, Call: ‘Shatter, Explosive Stun 5 seconds’”
Removed “Stagger” effect on blaster hits
Added “disarm” effect
Removed Shield boost from wearing safety glasses in an effort to reduce point bloat
Changed blaster cooldown to a “charging X” count where X is the number of darts in the magazine being loaded.
Updated the lore atlas link in the rulebook to direct to the current version
Changed Terran Skill “Persistence Predator” to be more dynamic and reduce point bloat
Clarified Remnant Alfar should have “Purple” markings
Clarified <Redacted>
Changed Rixin Skill “Ambush Predator” to be more dynamic and reduce point bloat
Changed Uplift Skill “Pursuit Predator” to be more dynamic and reduce point bloat
Changed Uplift Skill “Thick Hide” to be more dynamic and reduce point bloat
Changed Lycophyta Skill “Thick Bark” to be more dynamic and reduce point bloat
Reduced “Will to thrive” and “Will to survive” to 1 Vit/Grit per purchase from 2 to reduce point bloat
Leadership skill “I’ve prepared for this” replaced with “I'm good for it” to be in line with the new “Asset System”
Clarified <Redacted>
Added a new “Asset System” to complement the Reputation system
Defib now applies a stasis effect immediately followed by a resuscitate at mission end rather than an immediate resuscitate.
Added some new rulebook art and placeholder art.