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The Deanes: Remote Learning
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Year 7
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The Deanes: Remote Learning
Home
Year 7
Year 7 Art
Year 7 Computing
Year 7 Design and Technology
Year 7 Drama
Year 7 English
Year 7 Food and Nutrition
Year 7 Geography
Year 7 History
Year 7 Maths
Year 7 Music
Year 7 PE
Year 7 RS
Year 7 RSHE
Year 7 Science
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Year 8
Year 8 Art
Year 8 Computing
Year 8 Design and Technology
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Back To Year 8
Year
8
Computing
Autumn Term
week 1
Lesson 1
Get in gear
Get in gear
In this lesson, we will focus on what sets computing systems apart from other purpose-built machinery: it is their ability to execute programs that allows them to modify their operation and perform different tasks, and thus become our most versatile 'tool for thought'.
week 2
Lesson
1
Under the hood
Under the hood
In this lesson, we will investigate how all computing systems make use of the same components: a processor, memory, storage, input and output devices, and communication components.
week
3
Lesson
1
Orchestra Conductor
Orchestra Conductor
In this lesson, we will introduce the operating system, which is responsible for managing the complexity of modern computing devices. Here, operating systems will serve as an additional bridge between theory and practice.
week
4
Lesson
1
It's only logical
It's only logical
In this lesson, we will bridge the gap between logic and circuits, and make the direct link between them explicit. We will investigate the hierarchy of a computing system and the fundamental components that comprise this hardware.
week
5
Lesson
1
Thinking machines
Thinking machines
In this lesson, we will define the term 'artificial intelligence', and explore the kinds of problems that it has traditionally dealt with. We will also focus on machine learning.
week
6
Lesson
1
Sharing
Sharing
In this lesson, we will explore some common Scratch practices that we are already familiar with ( sharing, 'seeing inside' projects, and 'remixing'), and will reflect upon the implications of these practices.
Spring
Term
week
1
Lesson
1
First steps
First steps
In this lesson, we will write and execute our first programs in Python. We will go through the basics of displaying messages, assigning values to variables, and receiving input from the keyboard.
week
2
Lesson
1
Crunching numbers
Crunching numbers
In this lesson, we will gain a deeper understanding of assignment. We will also explore arithmetic expressions.
week
3
Lesson
1
At a crossroads
At a crossroads
In this lesson, we will learn about randomness and using selection in our Python programs.
week
4
Lesson
1
More branches
More branches
In this lesson, we will learn about multi-branch selection and while loops.
week
5
Lesson
1
Round and round
Round and round
In this lesson, we will learn how to use a variable as a counter within a loop.
week
6
Lesson
1
Putting it all together
Putting it all together
In this lesson, we will extend and improve a guess the number game. This will consolidate the learning that has taken place in this unit of work.
week
7
Lesson
1
Get Into shapes
Get into shapes
In this lesson, we will will be acquainted with the basics of using inkscape to draw geometrical shapes and manipulate them.
week
8
Lesson
1
Paths United
Paths united
In this lesson, we will use path operations such as union, difference, and intersection to combine simple shapes into more complex ones.
week
9
Lesson
1
Icon Challenges
Icon challenges
In this lesson, we will be presented with a set of monochrome icons and be challenged to create some of them from scratch. The icons are carefully selected to range from simple ones that are straightforward to produce to more complex ones that require some creative thinking.
week
1
0
Lesson
1
What Will You Make?
What will you make?
In this lesson, we will create a short open ended image using the tools that we have learnt so far in this unit.
week
1
1
Lesson
1
Under The Hood
What will you make?
In this lesson, we will create a short open ended image using the tools that we have learnt so far in this unit.
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