Town of Madroo
Founded: Nirasin 12, 763
Population: 950
Races:
Human (90%): 855
Gnome(3%): 29
Dwarf (2.9%): 27
Halfling (3%): 28
Half Elf (.9%): 9
Elf (.1%): 1
Half-Orc (.1%): 1
Gold Piece Limit (maximum value paid for items in a month's time): 800gp
Treasure Exchange: 38,000gp
Ruler(s): Lord Benton Madroo, seasoned fighter, Council of Madroo: Eris Poinil, Severil Onsho, Jens Vil, Padoul Or’Dwer, Milla Instip, Zephyr Queel
Military:
Officers: 2
Soldiers: 10
Militia: 50
Ships: 2
Siege Weapons:
Enforcement:
Captain of the Guard: Captain Gerhart Hender
Guards: 10
Neighbors:
Village of Sordren: East along the coast
Hamlet of Rantor: North along the Spirit River
Clan Ironhammer (dwarves): North in Mt. Granfor
Roaming Barbarians: East in Plains of G’Tal Flind
Clan of the Elk (Roaming Barbarians)
Ecomony:
Taxes: 1sp/month, 3% of commerce
Prices: Metallic goods (x4), Leather goods (x ½)
Resources: wheat, corn, cattle, small livestock, granite, wood, fish, leather
Trade Routes (goods outgoing/ goods incoming):
Sordren (granite, linen/horses)
Rantor (granite, linen/wine, furs)
Clan Ironhammer (linen, wheat, corn, livestock/iron)
Religions:
Aluhs - God of the Sea
Alarant - God of Nature
Selex - God of the Hunt
Taris - Goddess of Weather
Laws:
Militia service: boys 16, girls 18, new residents after 1 year of residence
Lord Madroo’s word is law.