Distorting Space
For a long time the human experience of space related to the world around us. Since the introduction and adoption the digital space gained a place in our daily lives. From basic digital two dimensional command-line spaces to three dimensional virtual reality spacial experiences.
Distorting Space plays with those two and three dimensional digital spaces. Within Distorting Space the user/observer can experience a space that wil heavily distorts while entering the space. How deeper the space is entered how more it distorts. Eventually it the distortion will is increased to a extend where the three dimensional experiences get lost and becomes two dimensional.
Distorting Space is made with OpenFrameworks in Xcode 7.3 and is based on the modelNoiseExample.