Bluebot is a small robot that connects via bluetooth to a tactile reader. You use tiles placed in the tactile reader (tray) to program its movements. You can also use the command buttons on top to move it.
In addition, the BlueBot app (iOS and Android available at https://www.bee-bot.us/downloads.html ) to program on a screen and send the program to the Blue-Bot. You can watch the BlueBot on the floor and on the screen at the same time.
1. Learn: For basics of the device, check out the Classroom Connection, Using BlueBots in the Classroom slideshow found on the Andersen Library Libguide, or Getting Started with Blue-Bot - Bee-Bot.
2. Do Your Challenge: Use BlueBot on the provided grid to start in one of the corners and stop on one of the animals. Try it first with the tactile reader and then using the coding in the app.
3. Create a Challenge: Create a challenge using BlueBot for your levels(s0 that could be used in a makerspace. Consider using one of the grids you can download or creating your own.
4. Create a curricular tie-in: With your partner, develop a idea to suggest to teachers for using BlueBot tied to classroom curriculum. Include an objective, at least one relevant standard that could be included, a description of an activity, and considerations on it implementation (e.g., equipment needs, student skills, grouping, timeframe). You could build off the model you built or look at the additional sensors available in the kit.