DESCRIPTION:
This is a very strange place. This part of the city is rather new and this house was built where there once was a small lake, which now is moved a few hundred yards east. But in the garden of this house there is still a wet area, where Mr Hirt prepare his holy mud. This wet area has a special history that only Mr Hirt know and he wont tell it to anyone. But many know about the mud's holiness and its healing effects. Most people don't believe in the healing effects, but when somebody is really bad they buy it anyway and sometimes it have been healing the wounds or even raised one person from the dead. The effect is random and very few times it does heal. To use the mud you shall apply all paste (1 pound) on the area where the ache or injury is. If the injury is general you need two pounds and bath in a mudbath at Mr Hirt. Two pounds is usable once every week at the same person (dead persons only gets one chance).
001-010 Flowstop I 101-110 Cut repair I
011-020 Flowstop II 111-120 Cut repair II
021-030 Flowstop III 121-130 Cut repair III
031-040 Flowstop IV 131-140 Cut repair IV
041-050 Flowstop V 141-150 Cut repair true
051-060 Clotting I 151-160 Major vessel repair
061-070 Clotting II 161-170 Mass flow stoppage
071-080 Clotting III 171-180 Mass clotting
081-090 Clotting IV 181-190 Mass cut repair
091-100 Clotting I 191-200 Joining
201-210 Joining true 301-310 Sprain repair
211-220 Min. nerverepair 311-320 Muscle repair I
221-230 Unparalysis 321-330 Muscle repair III
231-240 Maj. nerverepair 331-340 Muscle repair V
241-250 Nerve repair true 341-350 Tendon repair I
251-260 Min. brain repair 351-360 Tendon repair III
261-270 Paralysis cures 361-370 Tendon repair V
271-280 Mass nerve rep. 371-380 Muscle repair true
281-290 Nerve repair true 381-390 Tendon repair true
291-300 Brain reg. 391-400 Mass muscle repair
401-410 Mass tendon rep. 501-510 Lung repair
411-420 Muscle reg. 511-520 Organ repair
421-430 Tendon reg. 521-530 Nose regeneration
431-440 Mass repair true 531-540 Eye & ear reg.
441-450 Nasal repair 541-550 Organ repair true
451-460 Minor ear repair 551-560 Heart regeneration
461-470 Minor eye repair 561-570 Organ regeneration
471-480 Major ear repair 571-580 Minor fracture repair
481-490 Major eye repair 581-590 Cartilage repair
491-500 Heart repair 591-600 Major fracture repair
601-610 Skull repair 701-710 Mass maj. fract. rep.
611-620 Joint repair 711-720 Mass shatter repair
621-630 Min fract rep true 721-730 Healing (1-10)
631-640 Maj fract rep true 731-740 Healing (2-20) 641-650 Cartilage rep true 741-750 Healing (3-30)
651-660 Skull repair true 751-760 Healing (5-50)
661-670 Joint repair true 761-770 Healing (7-70)
671-680 Shatter repair 771-780 Healing (10-100)
681-690 Mass fract. rep. 781-790 Healing (15-150)
691-700 Mass cartilage rep 791-800 True healing
601-610 Frost/Burn relief I
611-620 Minor irritation relief
621-630 Frost/Burn relief II
631-640 Frost/Burn relief III
641-650 Frost/Burn relief IV
651-660 Double healing rate
661-670 Triple healing rate
671-680 Quadruple healing rate
681-690 Coma awakening
691-700 Insanity healing
901-905 Any choice from concussion ways
906-910 Any choice from blood law
911-915 Any choice from nerve law
916-920 Any choice from muscle law
921-925 Any choice from organ law
926-930 Any 1-5 level spell list from any of the above lists
931-935 Any 6-10 level spell list from any of the above lists
936-940 Any 11-15 level spell list from any of the above lists
941-945 Any 16-20 level spell list from any of the above lists
946-950 Any 21+ level spell list from any of the above lists
951-953 Roll a D10 and choose from that hundred table
954-956 Repair true (any repair)
957-959 Regeneration true (any regeneration)
960-962 Half injury healed (and allows normal healing)
963-965 2 rolls extra
966-968 3 rolls extra
969-971 4 rolls extra
972-974 5 rolls extra
975-977 6 rolls extra
978-980 7 rolls extra
981-983 8 rolls extra
984-986 9 rolls extra
987-989 10 rolls extra
990 Lifekeeping one year
991 Lifekeeping permanent
992 Lifegiving (one month recovery)
993 Lifegiving (one week recovery)
994 Lifegiving (one day recovery)
995 Lifegiving (instant)
996 Restoration true (brain)
997 True repair (one month recovery)
998 True repair (one week recovery)
999 True repair (one day recovery)
1000 True repair (instant)