You’ve mastered the delicate chemistry of explosive mixtures, allowing you to handle volatile bomb components without catastrophic accidents.
Prerequisites: Craft Bombs;
Benefit: You no longer risk accidental detonation when crafting bombs. If you fail the Craft check by 5 or more, the bomb does not explode; only the materials are lost.
Normal: Failing a Craft Bomb check by 5 or more detonates the bomb being crafted.
You can create and maintain Arc-Science tools and technology.
Prerequisites: 3 Ranks in Craft Science;
Benefit: You can create Arc-Science.
You can create weapon bombs.
Prerequisites: 3 Ranks in Craft Alchemy;
Benefit: You can create Bombs.
You can create weapon oils.
Prerequisites: 3 Ranks in Craft Alchemy;
Benefit: You can create Weapon Oils.
You can create magic tablets.
Prerequisite: Caster level 1st.
Benefit: You can create a Tablet of any 4th-level or lower spell that you know. Engraving a tablet takes 4 hours if its base price is 25 GP or less, otherwise Engraving a tablet takes 1 day for each 100 GP in its base price. To engrave a tablet, you must use up raw materials costing half of this base price.
You specialize at concocting weapon oils.
Prerequisites: Craft Weapon Oils, and 5 Ranks in Alchemy;
Benefit: You gain a +3 bonus to all alchemy craft checks made to craft weapon oils.