Removing a hide intact requires care, proper tools, and a successful check. Skinning uses Survival or Craft (Leatherworking), and normally requires a skinning knife.
Use the Skinning Table, which assigns a DC based on the creature’s Size and Type.
Any one-handed slashing or piercing blade may be used to skin a creature, but the harvester takes a –2 penalty on the Skinning check when a proper skinning knife is not available.
Apply one Hide Condition Modifier based on the state of the carcass.
These modifiers reflect the difficulty of retrieving an intact hide.They do not affect tanning.
Making the Survival Check:
Success: Hide is harvested intact and usable for tanning.
Failure by 4 or less: Hide is collected, but damaged.
Failure by 5 or more: Hide is ruined and cannot be tanned or sold.
Tanning transforms a harvested hide into usable leather. This process requires time, lime, proper tools, and a successful Craft (Leatherworking) check.
Refer to the Tanning Table, which assigns a base DC according to the hide’s Size Category.
Apply all relevant Material Complexity Modifiers to the Craft DC.
The tanning process requires the listed amount of lime and time for the hide’s Size Category.
Making the Craft (Leatherworking) Check
Success: The hide is fully tanned and gains its normal tanned value.
Base Value of Untanned Hide + 50%
Critical Success: The hide is pristine and worth half as much more than its normal price. (+50% Value)
Base Value of Tanned Hide +50% (225% Total)
Failure by 4 or less: The hide is tanned but poor quality and worth half its normal price. (-50% Value)
Base Value of Tanned Hide -50%( 75% Total)
Failure by 5 or more: The hide is ruined during tanning and has no value.