Culinary use refers to consuming gathered ingredients as part of food or drink.
All culinary effects grant a Food Bonus or Drink Bonus, depending on how they are prepared.
A creature may benefit from only one Food Bonus and one Drink Bonus at a time.
Culinary effects last 8 hours, unless stated otherwise.
A creature may consume a gathered ingredient raw, using it directly without preparation.
Consuming a raw ingredient requires 1 dose per individual.
This grants the ingredient’s listed Raw Food Bonus for 8 hours.
Raw consumption does not stack with any other Food Bonus.
Gathered ingredients may be added to meals during preparation to grant Food Bonuses.
Enhancing a meal requires 1 dose per individual who will eat the food.
When the meal is consumed, each individual gains the ingredient’s Food Bonus for 8 hours.
A creature may only benefit from one Food Bonus at a time.
To spice rations or a meal, a character must use Craft (Culinary) or Profession (Cook) and have access to the desired ingredient.
The base DC is 10, though rare ingredients may require higher DCs at GM discretion.
Spicing a meal takes 10 minutes.
Ingredients may be steeped into drinks to grant Drink Bonuses.
Steeping a drink requires 1 dose per individual who will consume the beverage.
When the drink is consumed, each individual gains the ingredient’s Drink Bonus for 8 hours.
A creature may only benefit from one Drink Bonus at a time.
To steep an ingredient into a drink, a character must use Craft (Culinary) or Profession (Cook) and have access to the desired ingredient.
The base DC is 10, though rare ingredients may require higher DCs at GM discretion.
Steeping a drink takes 10 minutes.