CurveOutput

Wire Editor

Description

    • Output method Bridge component

    • Delivers data to the Curve -based.

Inspector

OutputName

    • CurveOutput name settings

StartCurve

    • Curve runs on play

LoopCurve

    • Repeated Curve after completion of StartCurve execution

EndCurve

    • Curve executed by Stop

Multiplier

    • Constant value multiplied by Curve value

Speed

    • Value multiplied with the Curve Time

    • (For example, 2 means x2 times play speed)

Loop

    • Whether endless repetition of LoopCurve

    • In case unchecked, LoopCurve is played only once

    • Regardless of Loop Check, End Curve is running when it's Curve Stop.

OnStart

    • Unity Event that occurs when it's Curve Play

OnStop

    • Unity Event that occurs when it's Curve Stop

Wiring