Merry Go Round Prototype
In this simple experience, users can play with a pinwheel to add some frivolity and lightheartedness back into their day. I was inspired by this because as we head into more dreary winter days, I liked how this could be a very cheerful offset.
Users can spin the pinwheel or blow into the microphone to make it spin.
In Blender, I initially tried to model but ran problems with the blades, so I ended up just re-texturing an imported one. Then I soon ran into issues with scaling (when exporting) and rotation. In the end, I still had issues with the rotation of the model and implementing physics on it in XCode.
Music: Joe Hisaishi's Merry Go Round of life
Github: https://github.com/PaulineOC/ITP-AugmentedSpaces-HW8
My original attempt at modeling...where the blades..just no
Issues with Scaling in Blender
Realizing transform issues in Reality Converter once I scaled...