Clarification:
Career and Technical Education is a planned program of courses and learning experiences that begins with an exploration of career options. It supports basic academic and life skills and enables achievement of high academic standards, leadership, preparation for industry-defined work, and advanced education. It includes six program areas
Agriculture Education
Business & Marketing Education
Family & Consumer Science Education
Health Sciences
Skilled & Technical Trades
Science, Technology, Engineering, Arts, & Mathematics
The mission of Agriculture Education is to provide all learners with literacy and technical knowledge and skills necessary to live in a global society in the areas of agriculture, natural resources, horticulture, and the environment.
Grades: 9
Intercurricular Student Organization: FFA
CTE Equivalency credit: Lab Science
Ever wonder where your food comes from or how science shows up in everyday life? Agricultural Science is a hands-on lab science that connects real-world skills with one of Washington State’s largest industries. This course is built for students who like learning by doing and want science that actually makes sense outside the classroom.
You’ll explore:
Employability and job-ready skills
Safety in agricultural businesses
Natural resources and environmental science
Agri-science applications
Supervised Agricultural Experience (SAE)
Basic plant science
Animal agriculture
Agricultural mechanics
Food production and processing
If you eat, care about the environment, or enjoy working with your hands, this class is for you.
Grades: 9 - 12
Grades: 9 - 12
Intercurricular Student Organization: FFA
CTE Equivalency credit: Lab Science, Biology
Love animals and want to understand how they’re cared for, raised, and managed? Animal Science is a practical, hands-on course that introduces the biology of animal agriculture and careers in animal care.
You’ll study:
Biology principles (cells and basic biological processes)
Animal reproduction systems
Animal behavior, safety, housing, and training
Animal nutrition and feeding
Anatomy and physiology
Animal health care
Animal products (meat, wool, dairy, eggs)
Identification of animal breeds, medical tools, and parasites
Supervised Agricultural Education projects with hands-on learning
This course is a solid foundation for students interested in veterinary science, animal production, or working directly with animals.
Grades: 10 - 12
Intercurricular Student Organization: FFA
CTE Equivalency credit: Lab Science, Biology
Interested in growing food, managing greenhouses, or working with plants every day? Plant Biology is a hands-on science class that teaches the skills and knowledge needed to grow, manage, and care for plants from the ground up.
You’ll learn about:
Biology principles (cells and processes)
Plant anatomy and physiology
Soils, fertilizers, and watering systems
Plant identification and classification
Plant propagation techniques
Plant disease, weed, and pest management
Agricultural business and career pathways
Greenhouse work
Supervised Agricultural Experience (SAE)
This class blends science, problem-solving, and real-world plant production.
Supervised Agricultural Experience - 1.0 credits
Grades: 9 -12
Intercurricular Student Organization: FFA
Already active in FFA? This course allows you to earn credit for the learning you’re doing outside the classroom while staying eligible for FFA membership.
This is an arranged, independent class
Designed for students with a well-developed SAE project and clear learning goals
Focuses on documenting learning that happens beyond the school day
Supports students with busy schedules who want to stay involved in agricultural education
If you’re putting in the work through FFA, this course recognizes it.
The mission of Marketing Education is to enable students to understand and apply marketing, management, and entrepreneurial principles; to make rational economic decisions; and to exhibit social responsibility in a global economy. The curriculum encourages students to think critically, stresses the importance of interpersonal skills in diverse societies, fosters a realistic understanding of work, and an understanding and appreciation of business ethics.
Grade: 9 - 10
Intercurricular Student Organization: FBLA
Computer & Career Foundations is a hands-on course that builds essential computer skills while preparing students for future careers.
Students learn how technology is used in real workplaces through projects using Google Docs, Slides, and Sheets, along with keyboarding, digital citizenship, and professional communication. Students also explore career interests, leadership skills, and workplace expectations.
A major focus of the course is career readiness. Students develop a career portfolio, create a resume, research a career of interest, and practice professional behavior. The course culminates in a mock job interview, where students present their portfolio and interview with an adult as if applying for a real job.
By the end of the course, students leave with stronger digital skills, clearer career direction, and real experience preparing for the workforce.
Grades: 11 - 12
Intercurricular Student Organization: FBLA
Graduation Requirement: 3rd-Year Math (Counselor Review Required)
This course is designed for students who want math to actually make sense in the real world. Instead of abstract equations that live only on paper, students learn how math is used every day in business, personal finance, and the workplace—the same way professionals use it.
Students earn dual credit through Everett Community College while building practical, job-ready skills that transfer directly to college, careers, and adult life.
How the Course Works
Students learn business math using two complementary approaches:
Traditional mathematical problem-solving to build accuracy and understanding
Excel spreadsheet modeling to reflect how calculations are done in modern workplaces
By creating formulas, analyzing data, and automating calculations in Excel, students gain experience with one of the most widely used business tools today.
Personal Finance as the Foundation
Personal finance serves as the backbone of the course. Every unit connects math skills to real decisions students will face—earning money, managing expenses, borrowing responsibly, saving, and investing for the future.
Core Topics & Skills
Students will apply math skills to realistic financial and business scenarios, including:
Financial Technology & Tools
Income & Payroll
Banking & Money Management
Credit & Borrowing
Interest & Growth
Insurance & Risk Management
Business & Consumer Math
Investing Fundamentals
Financial Reporting
Grades: 10 - 12
Intercurricular Student Organization: FBLA
CTE Dual Credit: EvCC Small Business Accounting (ACCT110) - 5 credits
Graduation Requirement: 3rd-year math (counselor review needed)
Are you interested in pursuing a business or a career in the business field in the future?
Are you interested in how money flows and is recorded in a business?
Are you interested in owning your own business?
Do you want to learn the basics of personal finance, including budgeting, banking, taxes, and investing?
If you answered yes to any of the above questions, this is the class for you!
Along with the above, this class includes:
Types of Businesses and Organizations
Career Opportunities in Accounting and Related Fields
Ethics in the Workplace
Accounts and how they work
Creating and interpreting financial statements for a company
Online software, basic Excel, and exposure to QuickBooks
Grades: 11 - 12
Intercurricular Student Organization: FBLA
Prerequisite: Accounting 1
Graduation Requirement: 3rd-year math (counselor review needed)
Accounting is a skill-level course that is of value to all students pursuing a strong background in business, marketing, and management.
This course includes planned learning experiences that develop initial and basic skills for systematically computing, classifying, recording, verifying, and maintaining numerical data used in financial and product control records, including payments and receipts.
Instruction includes information on keeping financial records, summarizing them for easy interpretation, and analyzing them to support management decision-making.
Accounting computer applications will be integrated throughout the course where applicable.
Practical accounting problems with business papers will emphasize the management of actual business records.
Grades: 9-12
CTE Equivalency: English
Grades: 9 - 12
Intercurricular Student Organization: Washington Journalism Education Association
CTE Equivalency: Fine Art
Learn how to create professional videos, from small clips to complete projects.
Explore exciting careers in film, broadcasting, and audio-visual technology.
Master Adobe Premiere, After Effects, and Character Animator to create impressive video effects.
Work on real-world projects such as schoolwide broadcasts and public service announcements.
Gain hands-on experience with professional video equipment and tools.
Understand copyright laws, ethics, and legal considerations in broadcasting.
Develop critical 21st-century skills like teamwork, communication, and problem-solving.
Build confidence with mock interviews and industry-specific resume preparation.
Collaborate with peers on creative projects and learn how to manage deadlines.
Experiment with animation and special effects to bring your ideas to life.
Participate in live and live-to-tape productions, rotating through roles like director and camera operator.
Grades: 9 - 11
Intercurricular Student Organization: Washington Journalism Education Association
Learn the fundamentals of journalistic writing
Understand press rights and responsibilities
Learn how to write specific types of stories
Learn how to interview
Outside hours required each month; tons of options for getting them.
Be reading a nonfiction piece written by a journalist/follow journalists
Explore career options and expectations in journalism
Learn the basics of photography/photojournalism
Learn the basics of layout and design
Publish stories to the school news website
Participate in producing one podcast and one broadcast/live stream of a sporting event each sports season.
Grades: 10 - 12
Intercurricular Student Organization: Washington Journalism Education Association
CTE Equivalency:
College in the High School: EdCC Introduction to Journalism (JOURN170) - 3 credits available (student pays tuition)
Prerequisite: Students MUST have instructor permission to register for this course
Students will:
Create the school newspaper
Grades: 9 - 12
Intercurricular Student Organization: Washington Journalism Education Association
CTE Equivalency: Fine Art or Senior English
College in the High School: EdCC Introduction to Journalism (JOURN170) - 3 credits available (student pays tuition)
Prerequisite: Students MUST have instructor permission to register for this course
Students will:
Create the school yearbook
Write and photograph to publish on the school news website
Develop skills in layout and design
Understand press rights and responsibilities
Interview students both in and out of school
Outside hours required each month; tons of options for getting them.
Develop photography skills and take pictures at events
Explore career options and expectations in journalism and graphic design
Learn Adobe InDesign and Photoshop
Grades: 9 - 12
Intercurricular Student Organization: DECA
In this course, you will explore the world of Business/Marketing
Topics include marketing careers, human relations, communications, sales, advertising, and business basics.
Learn by using a store video game and competing with others in the class
Find out what the “real world” is like through guest speakers and “apprentice” projects
Opportunities include competition, leadership/business conferences, and other DECA activities
Grades 9 - 12
Intercurricular Student Organization: DECA
The importance of social media in modern marketing efforts cannot be ignored.
It’s an integral component in almost all successful marketing strategies. With this increasing emphasis on integrated social media strategies, marketing professionals have an irrefutable need for organizations to have end-to-end social media expertise.
Through case studies, interactive sessions, social media simulations, and class exercises, students will:
Learn best practices and develop the skills to connect business objectives with social media strategy, platforms, and tactics
Study primary social media channels and marketing campaign techniques
Evaluate contemporary and emerging tools in the digital marketplace, including social bookmarking and techniques to drive social media traffic.
Gain an understanding of the history, purpose, anatomy, best practices, current trends, and pros & cons of the top 8 Social Platforms: Facebook, Twitter, Pinterest, Instagram, YouTube, LinkedIn, and Blogs.
Grades: 10 - 12
Intercurricular Student Organization: DECA
Prerequisite: Marketing. Students will continue to refine their skills in marketing and business with a focus on management and operating the Eagle Company, our retail business/laboratory. Intro students will complete a quarter in each of the critical management categories:
Operations,
Buying and merchandising,
Promotion.
Opportunities include work experience in the Eagle Company espresso and store, competition, leadership/business conferences, and other DECA activities.
Grades: 11 - 12
Intercurricular Student Organization: DECA
Prerequisite: Retail Management 1
Students will continue to refine their skills in marketing and business with a focus on managing the Eagle Company, our retail business/laboratory. Students will be “hired” into one of the key management categories:
Operations (student store/ espresso)
Buying and merchandising
Promotion
Retail Management 2 students will have the opportunity to take on leadership roles and experience store management. They will also help and train the Retail Management 1 students throughout the year.
Opportunities include management experience in the Eagle Company espresso and store, competition, leadership/business conferences, and other DECA activities.
Grades: 9 - 12
Intercurricular Student Organization: FBLA
Students will learn skills in the following areas:
HTML/CSS Coding (Basic website creation)
Adobe Dreamweaver (Basic website creation)
Adobe InDesign (Layouts: i.e., magazine, newsletter)
Adobe Illustrator (Logo and artistic design)
Adobe Photoshop (Photo editing)
Current Technology Innovations Research
Family and consumer science education empowers individuals and families across the life span to manage the challenges of living and working in a diverse, global society. Our unique focus is on families, work and their interrelationships preparing students for their dual role of wage earner and family member.
Grade: 9 - 12
CTE Equivalency: World Language
Intercurricular Student Organization: Arlington ASL Club
ASL introduces students to the language and culture of Deaf people in the United States.
The course will focus on specific language and cultural behaviors and introduce students to the grammar of ASL.
Students' expressive and receptive skills will be the focus of the course, with a significant emphasis placed on expressive skills.
Students will participate extensively in interactive classroom activities, periodically using the “Voices Off” Policy to build ASL skills.
Students will compete in a yearly ASL competition with the potential to win a trophy.
Grade: 10 - 12
Intercurricular Student Organization: Sign Language Club
CTE Equivalency: World Language
This course continues ASL instruction, moving from concrete to abstract concepts.
Additional vocabulary, grammar, and culture are covered to build on the language's core knowledge.
Both expressive and receptive skills of students will be the focus of the course, with an equal emphasis.
Students will improve ASL creativity with storytelling and children’s book interpretation
Students will participate extensively in interactive classroom activities using the “Voices Off” Policy to ensure ASL immersion.
Students will compete in a yearly ASL competition with the potential to win a trophy.
Grade: 11 - 12
Intercurricular Student Organization: Sign Language Club
CTE Equivalency: World Language
Students in this course will develop ASL narrative and storytelling skills through interpreting Deaf stories
Translating music into ASL,
Students will explore Deaf cultural perspectives, engage with the Deaf community, and
Practicing ASL interpreting.
These units align ASL standards and promote communication, cultural understanding, and lifelong learning.
Students will compete in a yearly ASL competition with the potential to win a trophy.
Talk to your ASL 2 Teacher to sign up for this course.
Grade: 9 - 12
Intercurricular Student Organization: SkillsUSA
This class meets the prerequisite requirement for Culinary & Baking 2
The course prepares individuals to serve under the supervision of chefs and other foodservice professionals, and provides students with basic knowledge for home food preparation.
Topics covered include quick bread, pies, cakes, cookies, pastries, desserts, and dessert sauces.
Students will learn the knowledge, skills, and practices required for careers in Food Production and Services.
Receive instruction in kitchen organizations, sanitation, and quality control, essential food preparation and cooking skills, kitchen and kitchen equipment maintenance, and quantity food measurement and monitoring.
The course prepares individuals to serve under the supervision of chefs and other food service professionals, and provides students with basic knowledge for home food preparation. Instruction includes:
Kitchen organizations, sanitation, and quality control
Basic food preparation and cooking skills
Kitchen and kitchen equipment maintenance, quantity food measurement, and monitoring.
This class meets the prerequisite requirement for Culinary & Baking 2.
Grade: 10 - 12
Intercurricular Student Organization: SkillsUSA
Prerequisites: Culinary & Baking 1
Culinary & Baking 2 is a year-long course that introduces students to the food industry.
Culinary & Baking 2 students will:
Learn the knowledge, skills, and practices required for careers in Food Production and Services
Study and apply the management of food supplies and kitchen resources, and the aesthetics of food presentation
Improve familiarity or mastery of a wide variety of cuisines and culinary techniques.
Grades 9-12
Intercurricular Student Organization: Skills USA
The course is a study of the principles of child growth and development from conception through adolescence. The focus of the course is on meeting children's physical, social, emotional, and cognitive needs in their homes and classrooms. Students apply their learning in various educational settings.
UNIT 1: Children and Parenting
UNIT 2: Pregnancy, Labor, and Delivery
UNIT 3: Baby's First Year
UNIT 4: Child from One to Three
UNIT 5: Child from Four to Six
UNIT 6: Child from Seven to Twelve
UNIT 7: Adolescents and Safety
Grades: 9 - 12
Intercurricular Student Organization: SkillsUSA
CTE Equivalency: Health
Students gain the knowledge and skills essential for healthy choices for their life span:
Relationships and personal responsibilities
Family and social health, mental health
Effects of drugs and alcohol
Human development and nutrition
The mission of Health Careers is to prepare students for further education and/ or entry-level jobs in all areas of health care, fitness and medicine. Within sports medicine are areas of specialization such as athletic training, physical and occupational therapy, exercise physiology, biomechanics, clinical medicine, orthopedic medicine, sports nutrition, sports psychology and more.
If any student is interested in a future in health careers and would like to gain a certificate outlining earned competencies in the health science pathway, there are additional classes available at Weston High School for all Arlington High School students. These courses further prepare students to enter certificate programs or college health science courses after graduation.
Grades: 9 - 12
Intercurricular Student Organization: HOSA
CTE Equivalency: Lab Science
In this course, students explore concepts in biology and medicine as they assume the roles of various medical professionals to solve real-world problems. Over the year, students are challenged in multiple scenarios, including investigating a crime scene to solve a mystery and diagnosing and proposing treatment for patients in a family medical practice. Also, students will track down and contain a medical outbreak at a local hospital, stabilize a patient during an emergency, and collaborate with others to design solutions to local and global medical problems.
This class will suit students who have a specific interest in science, medicine, forensics, or agriculture.
In the year-long class, students will:
PLTW Biomedical Science students are taking on these same real-world challenges – and they’re doing it before they even graduate from high school.
Working with the same tools professionals use in hospitals and labs, students engage in exciting, hands-on activities and work together to solve problems.
Students gain in-demand knowledge and skills from the courses they use in high school and throughout their lives, on any career path they take.
Grades: 10 - 12
Intercurricular Student Organization: Sports Medicine or HOSA
CTE Equivalency: Lab Science
Dual Credit: EvCC Applied Anatomy & Physiology (HLTH 102) or Medical Terminology (HLTH 100) - 5 Credits (Pending Approval)
Students examine the interactions among human body systems as they explore identity, power, movement, protection, and homeostasis.
Exploring science in action, students build organs and tissues on a skeletal Maniken®, and use data acquisition software to monitor body functions such as
muscle movement,
reflex and voluntary action,
respiration
Take on the roles of biomedical professionals to solve real-world medical cases
Field trip to a medical facility.
This course also includes various dissections, such as fetal pigs, hearts, etc.
Grades: 9 - 12
Intercurricular Student Organization: Sports Medicine Club
CTE Dual credit: EvCC Medical Terminology (HLTH 100) or Applied Anatomy & Physiology (HLTH 102) - 5 Credits
Career exploration in Sports Medicine, including healthcare and fitness
Human Anatomy (how the body is put together)
Human Physiology (how the body works)
Medical terminology
Emergency care, including First Aid, CPR, and bloodborne pathogens
Prevention, recognition, and maintenance of athletic injuries
Taping, bracing, and other hands-on skills
Field trip to a medical fieldtrip.
Grades: 10 - 12
Intercurricular Student Organization: Sports Medicine Club
Prerequisite: Sports Medicine 1
Medical terminology
Emergency care, including First Aid, CPR, and bloodborne pathogens
Prevention, recognition, and maintenance of athletic injuries- Modalities for injuries
Sports Nutrition
Training and conditioning planning (including strength, speed, agility, and plyometrics)
Taping, bracing, and other hands-on skills
Field trip to a medical facility.
STEM is a curriculum based on the idea of educating students in four specific disciplines — science, technology, engineering and mathematics — in an interdisciplinary and applied approach. Rather than teach the four disciplines as separate and discrete subjects, STEM integrates them into a cohesive learning paradigm based on real-world applications.
Grade: 9 - 12
Intercurricular Student Organization: SkillsUSA
It is preferred that students have passed Pre-Algebra with at least a C or better.
This course teaches the foundations of computer science and basic programming, emphasizing the development of logical thinking and problem-solving skills.
Students will:
Program efficiently in JavaScript
Learn basic programming concepts
Study graphics, data structures, animation & games
Grades: 9 - 12
Intercurricular Student Organization: SkillsUSA
CTE Equivalency: 3rd-year math (counselor review needed)
Prerequisite: Students must have passed Intro to Computer Science or passed Algebra 1.
This course aims to prepare students for the Advanced Placement Computer Science Principles exam in May.
The test is part of a nationally recognized program that allows students to earn college credit by taking an accelerated class while still in high school.
This course will allow students to explore several essential computing topics using their ideas and creativity.
Students will:
Explore how computing and technology can impact the world around you
Learn and apply the foundations of computer science to address real-world problems
Pursue personal interests in digital projects that showcase their creativity
Complete performance tasks during the course
Note: The AP test has a fee. Let the instructor or your counselor know if you need financial help with this fee
Grades: 10 - 12
Intercurricular Student Organization: SkillsUSA
CTE Equivalency: 3rd year Math (must have counselor review)
Dual Credit: EvCC Intro to Engineering Graphics & 2D AutoCAD (ENGT100) - 2 Credits
College in the High School: EvCC Intro to Engineering (ENGR100) - 5 credits may be available through EvCC (student pays tuition)
Ever wondered how something goes from a random idea in your head to a real, working product? In this class, you won’t just learn about engineering—you’ll do it.
You’ll use professional software, including CAD, 3D modeling, and mechanical and architectural design tools, to turn your ideas into digital models, working prototypes, and real-world projects. Design it, test it, break it, fix it—just like real engineers.
You’ll learn how to:
Create professional-quality designs and blueprints
Build and test models for strength, function, and performance
Use industry-level tools to bring projects to life
Design parts for 3D printing, robotics, and fabrication
From civil and mechanical engineering to product design, testing, and robotics, this class is packed with hands-on projects that challenge you to think, build, and create.
If you like building, problem-solving, creativity, or figuring out how things work, this class is for you.
3D Modeling
Engineering Design
Civil/Mechanical/Structural Engineering
Robotics
Truss construction
Bridges
Electronics
Grade 10-12
Intercurricular Student Organization: SkillsUSA
CTE Equivalency: Lab Science, Science, or 3rd year Math (must have counselor review)
Ready to go beyond the basics? Engineering II is where your Engineering I skills get pushed further, faster, and bigger.
You’ll refine and level up your abilities in mechanical design, architectural concepts, CAD, and 3D modeling, then put those skills to work through hands-on builds, testing, and redesign. This class is all about taking something that works—and making it work better.
Instead of just learning tools, you’ll use them to:
Modify and improve existing designs
Solve real engineering problems
Test, analyze, and refine your builds
Work like an engineer from idea → prototype → final product
Mechanical cars and drivetrains
Circuits and electrical systems
Robots and automated mechanisms
Drones and flight systems
RC planes and control systems
If you liked Engineering I and want more freedom, more building, and more challenge, Engineering II is your next step.
Grades: 9 - 12
Intercurricular Student Organization: SkillsUSA
CTE Equivalency: Fine Art
This course starts with traditional skills, including basic drawing, composition, line, value, and perspective.
Skills taught in this course prepare students to pursue post-secondary education in Fine Arts and Animation.
Students will:
Develop strong visual communication, problem-solving, and technical skills.
Learn essential animation skills, including character concept and design
Study basic keyframe animation, motion concepts, and 2D & 3D computer animation
Work to find practical solutions to problems professional animators face
Use the curriculum from Unity.
Grades: 9 - 12
Intercurricular Student Organization: SkillsUSA
CTE Equivalency: 3rd year Math (counselor review needed)
The program will prepare students for continued study at Sno-Isle Skill Center.
Students will:
Create a series of video games that require them to integrate math concepts, language arts skills, and design/art theories and concepts
Develop solid and technical problem-solving skills
Gain experience applying mathematics and computer science to video game production
Utilize the Unity Engine to build such games as Platformers, RPGs, Scrolling Backgrounds, Vertical Shooters, & Tower Defenses.
Use the curriculum from Unity.
Grades: 9 - 12
Intercurricular Student Organization: FIRST Robotics (Neobots)
CTE Equivalency: 3rd year Math (counselor review needed)
Ever wanted to build a robot and make it do something? Robotics Foundations is a one-semester, hands-on course where you jump right into designing, building, and programming robots from the ground up—no experience required.
You’ll work in small teams using real robot kits with motors, sensors, servos, and a programmable “brain” (like the NXT/EV3). Then you’ll bring your robot to life with code and test it through fun challenges and mini-competitions.
In this class, you’ll:
Design robots to solve problems
Build and modify real working machines
Program robots to move, sense, and react
Apply engineering and problem-solving skills
Communicate & collaborate with your team
Document and present what you built
If you like hands-on projects, teamwork, gaming logic, problem solving, or just figuring out how things work, this class is for you.
No long-term commitment
No experience needed
Just one semester of building cool robots
Technology Education studies include designing, developing, and utilizing technological systems in real world experiences using up-to-date resources. Trade and Industry Education includes preparatory programs that prepare individuals to produce, process, assemble, test, maintain, service, and/or repair products. What separates STEM from the traditional science and math education is the blended learning environment and showing students how the scientific method can be applied to everyday life. It teaches students computational thinking and focuses on the real world applications of problem solving.
Grade 9-12
Inter-curricular Student Organization: SkillsUSA
This course will focus on the foundation of construction trades. Students will learn and practice basic safety skills. They will need to understand and demonstrate basic math skills. Students will be introduced to different hand tools and be able to recognize and demonstrate each one. They will also be introduced to power tools and be able to recognize and demonstrate each one. Students will learn how to read and explain blueprints.
In Construction, students will receive hands-on experience building:
Laying out and building stairs
Basic house frame construction
Wall and floor framing
Window and door installation
Roof construction
Surveying and plot layout
Grades: 9 - 12
Intercurricular Student Organization: SkillsUSA
Introduction to shop safety, tool use, and maintenance used in the cabinet industry
Hands-on building projects in the shop using a wide-variety of machines
Reading a working drawing
Basic woodshop application math
Simple joint and construction methods
Recognizing wood types
Introduction to CAM & CNC Routering
Projects may include Dado Box, Nightstand, Picture Frames, Cutting boards, Epoxy Resin
Grades: 10 - 12
Prerequisites: Theatre Production or Woods Technology 1
Intercurricular Student Organization: SkillsUSA
Advanced techniques of furniture and cabinetry
Students must select their project and use the Woods Tech applications. I will include the student’s design, working drawings, bill of materials, and procedure plan.
Advanced joinery and construction methods will be used
Introduction to residential electrical
Introduction to residential plumbing
Students will learn to make a variety of projects on a lathe
Examples of projects: live-edge tables, resin tables, end-grain cutting boards, cabinets
Grades: 9 - 12
Intercurricular Student Organization: Stagecraft Club
Equivalency credit: Fine Art
This course covers designing sets and props, applications of construction and electronics, and emphasizes creative problem-solving for challenging systems and projects.
Units to be covered include set design and construction, light design, special effects, stage management, and safety practices.
Class success hinges on proficient completion of individual unit designs, shop safety tests, and the final comprehensive design of a show of the student’s choice.
Grades: 9 - 12
Intercurricular Student Organization: SkillsUSA
CTE Dual credit: EvCC Industrial Safety and Metal Trades & Welding Skill Building (WELD154 & WELD225) - 4 Credits (Total)
This year-long class will focus on career exploration in Manufacturing.
A hands-on course will focus on the theories, methods, and techniques used in Welding and multiple Manufacturing fields.
Instruction in core cluster skills includes materials, manufacturing processes, automation, communication, employability skills, and safety.
Topics to be covered include:
Safety Procedures
Welding,
Metalworking,
Sheet metal forming
Basic Machining
Fabrication
Grades: 10 - 12
Intercurricular Student Organization: SkillsUSA
Prerequisites: Manufacturing 1
This year-long class will go deeper into advanced concepts in the Metal manufacturing industry.
The class will discuss post-secondary options, including going straight into the workforce, apprenticeships, and career training.
Students will compete in regional and state competitions in their related fields. They will also be expected to complete a culminating project at the end of the year.
Topics to be covered will be:
Advanced welding techniques
Advanced metalworking techniques
Culminating projects
Mill and Lathe Machining
CNC Machining
Grades: 9 - 12
Inter-curricular Student Organization: Media Arts Club
CTE Equivalency: Fine Art
Dual Credit:
Designed for the student who wants to explore a wide range of media, techniques, and approaches to the visual arts.
The class will begin with various studies on the elements and principles of art and then move into more advanced concepts.
Students will be exposed to drawing, painting, sculpture, printmaking, 3D design, lettering, and computer-generated art.
The vast majority of class time will be spent completing projects with lectures and demonstrations at the beginning of each unit.
Topics to be covered:
Typography
3D Design
Printmaking
Photoshop
Graffiti
Grades: 9 - 12
Inter-curricular Student Organization: Media Arts Club
CTE Equivalency: Fine Art
Prerequisite: Passing grade in Graphic Art 1
Dual Credit: Fine Art
Graphic Art II is a course that further investigates concepts covered in Graphic Arts I.
Students will expand their skills in Adobe Photoshop, experiment with various printmaking methods including screen printing and t-shirt design, complete movies using stop motion animation, and explore three-dimensional design.
The vast majority of class time will be spent completing projects with lectures and demonstrations at the beginning of each unit.
Topics to be covered include:
Elements and Principles of Design
Multimedia Exploration
Printmaking: Screen printing (t-shirts), linoleum
Photoshop
Installation Art
Grades: 10 - 12
Inter-curricular Student Organization: Media Arts Club
Prerequisite: Passing grade in Graphic Art 2
CTE Equivalency: Fine Art
Dual Credit:
This full-year course will explore various mediums and techniques in the world of art.
As a studio class, the majority of time will be spent on completing projects.
Students will:
Expand skills in Adobe Photoshop
Begin introduction to Adobe Illustrator
Experiment with 3D design
Illustration
Children’s Books
Participate in public art installations.
Grades: 9 - 12
Intercurricular Student Organization: FCCLA
CTE Equivalency: Fine Art
This class teaches the principles and elements of digital photography, as well as the vocabulary of visual communication and expression. Students will: Explore Composition: What guidelines make an excellent image?
Observe and explore lines, patterns, and shapes present in our environment. Concerning photography, investigate digital photography techniques through experimentation with a DSLR digital camera and its settings.
Learn about the exposure triad of shutter speed, aperture, and ISO, and how to set it on a DSLR camera.
Edit photos using Adobe Photoshop and Adobe Lightroom
Print and mat photos
Grades: 9 - 12
Intercurricular Student Organization: FCCLA
CTE Equivalency: Fine Art
This class expands on the basics of digital photography. We will review and increase knowledge in the following areas:
Camera equipment and computer software
DSLR cameras will be used
Shutter speed, aperture, and ISO settings in a variety of projects
Applying elements of art and principles of design
Studying and emulating a famous photographer
Careers in photography
Working as a team to create photographic stories
The staging, shooting, and retouching of portraits in a studio setting using lighting and backdrops.
All grades, 9th - 12th may enroll. Developing organization, time management, and communication skills. Leadership apprenticeship, resume building, public speaking/ interview skill Participate in a Health Ed/Physical conditioning program. Community Service projects – Adopt-a-Highway, Cocoon House, Memorial Day, etc. Opportunity for college scholarships / earn a nomination to a US military academy. Field trips – Military bases, Aviation Museums, Airports, Boeing, FAA facilities, spring & summer Leadership training (Obstacle courses, Rappel Tower, Rock wall climbing, etc.). “Cyber Patriot” – network defense/cyber warfare - World Wide competition (4480+ teams)! Orienteering competitions – navigation skills, map and compass reading, course plotting. Rocketry! – design, build, and launch model rockets!
Grades: 9 - 12
Intercurricular Student Organization: AFJROTC
CTE Equivalency: Science (non-lab)
Recommended for 1st-year JROTC students
Weather & effects of flight on the human body – G forces, motion sickness, etc.
Theory of flight – lift, drag, thrust, and the effects of wind on flight operations.
Basic navigation, map reading, course-plotting, and dead reckoning
Practice leadership & followership, drill, and developthe foundations of citizenship
How to manage stress / Health & Wellness / First Aid /Self-discipline / Respect for others
Solving personal and interpersonal conflict, problem resolution, adaptive leadership, and financial planning
Guest speakers from the different branches of the military will discuss options
Field trips to Aerospace Manufacturing, Flight Training, I-Fly “indoor skydiving,” etc.
Opportunity to experience a week-long Leadership camp with 7-10 other schools
Grades: 9 - 12
Intercurricular Student Organization: AFJROTC
Prerequisite: Science of Flight or Upperclassmen
Middle Eastern, Russian, Asian, African, & South American culture studies
Economic development, Environmental issues, Human Rights
Ethnic tensions, language and religious differences, Immigration challenges
Career opportunities, Financial planning, Team building, and communication
Effective communication strategies - personal and as part of a team
Conflict and problem resolution, adaptive leadership, Time Management
Study of personality types & traits, how to negotiate and mentor
Critical Thinking strategies, the importance of listening, and Presentation Skills
Resume building through Character development, Integrity, Positivity, and Cohesion
Field Trips to Military Bases, University of WA, WA State Patrol Academy, Museum of Flight, National Nordic Museum, and possibly others
Opportunity to experience a week-long Leadership camp with 7-10 other schools
Grades: 9 - 12
Intercurricular Student Organization: AFJROTC
Prerequisite: Must have currently or previously been in a JROTC class (Leadership 1-4)
Drill - Precision marching movements as a team with rifles (Armed) or without (Unarmed)
Marksmanship - Shooting Air Rifles at targets from 10 meters using .177 pellets
Strength – Push-ups, planks, mile run
Color Guard – Precision flag and rifle movements
Exhibition Drill – Armed and Unarmed
Academics – A JROTC version of “Knowledge Bowl” – using Cahoot, Quizlet, etc.
Perform at assemblies, parades, and events in Western WA (Mariner’s, Silvertips, etc.)
Compete against cadets from Marysville-Pilchuck, Everett, Snohomish, Burlington-Edison, Oak Harbor, Peninsula, and Port Angeles + 23 other high schools