Final Version of Your Game: You need to complete your game. I will use the same rubric to evaluate this final version as I have the other versions. However, for the final version there are specific requirements in regard to the games/problems that the players of your game must encounter. The minimum number of these that must be included is 3 (approaching expectations). Including 4 (meeting expectations) or 5 (exceeding expectations) is encouraged. Use the following list to help you remember the games and problems we have studied this semester:
Prisoners Dilemma
Chicken Game
Stag Hunt
Matching Pennies
Tragedy of the Commons/Abilene Paradox
Public Goods/Diners Dilemma
Lemons Problem/Adverse Selection
Principal-agent Problem
Getting started: A great Kickstarter project is something that you see and think YES. You want to be a part of it, and you want to tell your friends about it. It is the best thing you have seen all day. Here are a few pointers on taking your great idea, and making it into a great Kickstarter project.
If you have never backed a project on Kickstarter, even if only for a dollar, go browse the site and find a project that inspires you. Follow the project as it comes to life and make note of the moments that move you -- whether its a great story shared through a project update, a really special reward that you are excited about, or a memorable project video. Check out this list of small / fun project projects for inspiration.
Online Resources
Kickstarter Guidelines: Before you get started, make sure that your project is right for Kickstarter
Kickstarter Tumblr - "How can I get featured on Kickstarter?" Kickstarter Tumblr features projects that have great stories, project videos and well-priced and interesting rewards. Check out this blog to get a sense of what projects are featured, and pay close attention to what is highlighted about each project.
What you have to do: You will have 3 class periods to finish your games and your Kickstarter project.
Get started: Click here, read the directions and fill in the appropriate information.
Explore and start your project: Visit this page and click "Start" and then "Start a Project." Read through the guidelines and start exploring Kickstarter's project-build. Treat it like a sandbox. Try out all the features, click all the lightbulbs, watch all the video tips. On the due date, you should submit a complete mock game project for your classmates to review.
Write & share your 135 character Kickstarter blurb: If you had to describe your project in one tweet, how would you do it? Here are a few blurbs that caught my eye recently. Take a look at your classmates' blurbs, are they catchy? Do they make you want to know more?
Rewards: Check out the Kickstarter School section on creating a great rewards here. You want to reward your backers for their early support of your project, if you keep that in mind as you are coming up with and pricing your rewards, you will be a-okay. More reward tips and examples.
Create your project image: Your project image is how you will be represented on Kickstarter and the rest of the web. Pick something that accurately reflects your project and that looks nice, too! Keep in mind, your project image will most often be viewed at just 200x150 pixels on the Kickstarter website. Browse Kickstarter and make note of what you respond to and why. What catches your eye and makes you want to know more? Here are some good examples.
Write your project description: There is no right or wrong way to write a description on Kickstarter, but there are a few things you can keep in mind. Check out the resources blog for a few pointers and sample project descriptions.
Post your project preview link for others to provide feedback on.
Peer review! Check out some other mock projects and provide some feedback.
On day 3 we will start our project videos. The video is one of the most important things in any Kickstarter project. Here are some sample videos and tips.
Introduce yourself and any teammates involved with your project.
Tell the story behind your project. Share any progress you’ve made so far, any photos of early prototypes, any research you’ve done. Potential backers appreciate these kinds of details.
Share a timeline for how you plan to complete your project and send out rewards. Be open and honest about whatever you’re still trying to sort out.
Include your budget, even if it’s just a rough one. A budget is proof that you’ve planned ahead.
Most importantly have fun with it! This is your chance to shine.