While the game world is definitely not a safe space (see the trigger warning below), the table we are sitting at is. My games are harassment-free zones.
The game situations may include addiction, drug-taking, suicide, slavery, abuse, and other unpleasant topics. There will be gore and graphic violence. The really nasty activities will happen off-screen but they will still be happening in the game world.
If a ruling is needed at the table I’ll then make it and we’ll continue.
After the session has finished we will have a more in-depth look at the books and the forums. If I was wrong then we’ll play it correctly in the future, but that evening’s ruling still stands. We only have two-to-three hours – we can’t afford to spend 20 minutes discussing rules.
Remember that I am playing this game for the first time just like you are.
No rolling of dice until the GM asks for a roll please.
Roll all the d20s for a skill check at the same time. Spend resources to add more d20s before rolling any of them.
Unlike D&D, do not roll damage at the same time as an attack.
Reroll off-table dice.
Anything you say, your character says. Very little retraction is allowed.
Your enemies are listening to what you say during battle.
If you listen carefully, you will hear what they are saying.
Attacking or betraying another character causes emotion and tension. If you want to do it, you have to get everyone's buy-in (including the GM!) and you have to get it beforehand.
If a player is not present then their character takes no action during the session. It is assumed that they are present but in the background or off-screen. None of their abilities or gear are available for the session, with the exception of plot-important items (letters, maps, keys, etc).
They suffer no consequences from the session, unless the consequences apply to the entire party. For example, if the entire group gets captured then missing characters also get captured. But if the party is fighting rust monsters then none of the missing character’s gear is destroyed.
Missing players get session XP and no player XP.