Of those countries founded by the Bori, nations whose founders clawed their identities piece-by-piece from the rude earth, Brythunia is the one with the most agricultural resources and natural geographic advantages.
Real-world equivalents: Medieval Germany, Poland or Lithuania.
Tawny hair, light eyes, tall.
Achila, Alaric, Braga, Gaiseric, Hunulf, Sigeric, Sisbert, Theodoric, Valamir, Videric.
Kormark, Finnian, Gilduin, Golven, Griffeth, Jagor Watkin, Kervran, Kireg, Lennick, Maddock, Morvand, Pierig, Prothro Davies, Segalen, Tadek, Telor.
Anja, Elfrida, Greta, Hildegard, Natasa, Sabri, Sigrun, Sunilda, Thea, Ulrike, Zlata.
Aliss Manoun, Amiere, Anwyn, Brynir, Catelinne, Cati, Estir, Glynnis, Gweneth, Lina Flavier, Lonore, Maegan, Merial, Rhiann, Siriol, Tonwen, Sibille.
Core Book ch.8, p.218.
Conan the Thief ch.2, p.54.
Four main noble houses or city-states: Corrow, Gorric, Wulfstan, Hilder.
House Corrow is led by King Dreuvis. Its capital is the city of Corrow in the rocky north of Brythunia (not far from the city of Sigtona in Hyperborea). King Dreuvis is the least ambitious of the leaders.
House Gorric is led by Prince Valcuss, a man new to the throne (his father was killed recently in a hunting accident). Its capital is the city of Sargossa in the northeast. Sargossa used to be the Brythunian capital, and House Gorric plots to make it so again.
House Wulfstan is led by King Pendrys, a legendarily patient man. Its capital is the city of Pirogia in the dry, arid southeast. Pirogia is generally considered to be the capital of Brythunia.
House Hilder is led by Queen Rainnic. Its capital is the city of Leng in the fertile plains of the east. Hilder is a rich kingdom but has poor military might (though its cavalry are of extremely high quality). Queen Rainnic, the most ambitious of the leaders, is attempting to unite the country through economic power.
Brythunians know Zamorians only as criminals, thieves and swindlers. As a result, any Zamorian attempting a Society test against a Brythunian will find that test one step of Difficulty higher. Should the Zamorian fail the test, they are unable to interact with the Brythunian citizen in a peaceful manner.
“Let a Zamorian dog wander the steppes with no food or water…,” a Brythunian is apt to say, “if they don’t first meet their end upon a sword.”
They know Hyperboreans as raiders and slavetakers, but have encountered enough of them in a trading role that there is no penalty to interactions, just a general distrust.