Tears of Tyar

Brondak

Brondak (brone-DOHK) was once the location of the greatest Dwarf holds. Now, it is realm of sunken ruins and lost secrets.

Aquatic Dwarves may wander about, but the vast majority in the known world call Brondak home. Other various aquatic races call these waters home as well. Brondak has sort of become the de facto home for aquatic races that wish to have friendly interactions with surface dwellers. Brondak has a figurehead in the form of Makma Fuhrnto, but it is really the Senate which rules Brondak. There are many factions with members on the Senate. If a faction is not directly represented by the Senate then there is almost always a Senator that is open to a little financial persuasion. At times it can feel like nothing ever gets accomplished, but there are times <INSERT NAME FOR SEA DRAGON> rolls over and the world moves with the Senate’s decisions.

Places of Note

Khurvohl: Khurvol is the capital of Brondak. This is where the Senate officially meets. Most of the non-aquatic peoples in the realm can be found in Khurvohl where air chambers are pocketed around the city for their use. The transit system is a little slow and sometimes temperamental, but ensures the passengers can breath.

Population

Aquatic Dwarves (30%), Merfolk (20%), Aquatic Elves (15%), Kuo-toa (10%), Other Races (10%), Sahuagin (5%), Humans (5%), Dwarves (5%)

Economy

Brondak is home to many buried secrets that are difficult for non-aquatic races to get to. There primary sources of trade are artifacts (after the government sifts through them of course), and certain delicacies that can only be found under the sea.