Typical Playstyle/Strength: Engineer/Tinkerer, Support, Solving Problems, Surviving by invention, Essence User
Species Disposition:
Friendly - Elfine
Dislikes - Metamorph
Dwarfs of the Superunknown. Shorter than Humans, they are incredibly tough and intelligent. They hail from the cold and stoney land of Solitude’s Anvil (island northeast of the mainland) and have proven to not only survive the treacherous land but to thrive there. They take pride in their survival and inventive skills, turning rocks into lemonade. They are no stranger to being an Essence user and have been integral in the development of new tech all over the world. Largest settlement includes Aurora.
Starting Wound Threshold: 11 + Brawn
Starting Strain Threshold: 10 + Willpower
Starting Experience: 90
Starting Skills: Lithoborne begin with one rank in Mechanics. You still cannot train their Mechanics above rank 2 during character creation.
Brilliant!: Once per session, your character may spend a Story Point as an incidental. If they do so, during the next check they make during that turn, you count their ranks in the skill being used as equal to their Intellect.
Essence User: Lithoborne are allowed to take the Career "Prodigy"