Tick Tock Clock

1. Common

None

2. Roll into the Cage

#120idealrun lag counter (until blackout): 23->23 (+0)

None

3. The Pit and the Pendulums

#120idealrun lag counter (until blackout): 23->23 (+0)

None

4. Get a Hand

#120idealrun lag counter (until blackout): 23->23 (+0)

■ Lakitu Cleft before 2nd LJ

5. Stomp on the Thwomp

None

6. Stomp on the Thwomp + 100 Coins

#120idealrun lag counter (until blackout): 23->72 (+49)

■ Don't activate the bomb-omb

■ Cright x1 or x2 before breaking 1st 10c box

■ Make the camera face the direction where the yellow fence at gp on the blue coins switch

■ Mario(Cup) cam -> Cdown -> lakitu cam -> Cright after blue coins switch

■ Cleft before breaking the [!] box

■ Mario(Cup) cam at breaking the [!] box (White smoke of [!] box and fire cause lags.)

■ Rx2 after getting 80 coins (this can reduce lags when breaks next 10c box.(?))

7. Timed Jumps on Moving Bars

#120idealrun lag counter (until blackout): 23->24 (+1)

■ Lakitu Cleft just before jump+gp (until blackout)

8. Stop Time for Red Coins

#120idealrun lag counter (until blackout): 23->23 (+0)

None