Bob-omb Battlefield
1. Common
1. Common
■ Lakitu cam C-right or C-left just as the stage loads
■ Lakitu cam C-right or C-left just as the stage loads
2. Big Bob-omb on the Summit
2. Big Bob-omb on the Summit
#120idealrun lag counter (until blackout): 26->41 (+15)
■ Mario cam (C-up) while talking to the king bob-omb
■ Mario cam (C-up) while talking to the king bob-omb
■ Lakitu C-right x2 during the battle
■ Lakitu C-right x2 during the battle
■ Make the camera face towards the island before the textbox shows up (C-left + R)
■ Make the camera face towards the island before the textbox shows up (C-left + R)
■ Make the camera face towards the island before the king bob-omb explodes (Lakitu C-down)
■ Make the camera face towards the island before the king bob-omb explodes (Lakitu C-down)
3. Footrace with Koopa the Quick
3. Footrace with Koopa the Quick
#120idealrun lag counter (until blackout): 26->49 (+23)
■ Talk to the koopa from a distance (Being close to the koopa causes a few lag frames)
■ Talk to the koopa from a distance (Being close to the koopa causes a few lag frames)
Reference Video: N/A
4. Shoot to the Island in the Sky
4. Shoot to the Island in the Sky
#120idealrun lag counter (until blackout): 26->28 (+2) / #70idealrun lag counter (until blackout): 26->27 (+1)
■ Mash C-left before breaking the [!] box
■ Mash C-left before breaking the [!] box
■ [Island Hop] C-left x1 or mash before breaking the [!] box
■ [Island Hop] C-left x1 or mash before breaking the [!] box
5. Red Coins + 100 Coins
5. Red Coins + 100 Coins
#120idealrun lag counter (until blackout): 26->47 (+21)
■ C-left before breaking the cork box
■ C-left before breaking the cork box
■ Don't jump around the chomp
■ Don't jump around the chomp
■ C-up around the 5 coin line (The cannon causes a few lag frames.)
■ C-up around the 5 coin line (The cannon causes a few lag frames.)
■ Stay in Mario cam until 8 coin ring
■ Stay in Mario cam until 8 coin ring
■ Make the camera face the side wall in the pole section until getting the 2nd star (Goombas, coins etc. cause lag)
■ Make the camera face the side wall in the pole section until getting the 2nd star (Goombas, coins etc. cause lag)
6. Mario Wings to the Sky
6. Mario Wings to the Sky
#120idealrun lag counter (until blackout): 26->26 (+0)
None
7. Behind Chain Chomp's Gate
7. Behind Chain Chomp's Gate
#120idealrun lag counter (until blackout): 26->26 (+0)
■ Don't let the fence display during the fadeout as the fence causes a few lag frames (The lag reduction occurs during fadeout)
■ Don't let the fence display during the fadeout as the fence causes a few lag frames (The lag reduction occurs during fadeout)