Dire, Dire Docks
1. Common
1. Common
■ Rx2 JUST entering the water
■ Rx2 JUST entering the water
■ Cright cam until the tunnel (The tornado causes lags.)
■ Cright cam until the tunnel (The tornado causes lags.)
■ Lakitu Cright or Cleft until the sub area
■ Lakitu Cright or Cleft until the sub area
2. Board Bowser's Sub
2. Board Bowser's Sub
#120idealrun lag counter (until blackout): 21->37 (+16)
■ Cright on the sub until blackout (This is lagger than next ■.)
■ Cright on the sub until blackout (This is lagger than next ■.)
Reference Video: N/A
■ Cleft on the sub until until blackout (This is lagless than previous ■.)
■ Cleft on the sub until until blackout (This is lagless than previous ■.)
3. Chests in the Current
3. Chests in the Current
#120idealrun lag counter (until blackout): 21->29 (+8)
■ Mario cam between 1st chest and 3rd chest
■ Mario cam between 1st chest and 3rd chest
■ Cright cam after 3rd chest (If you use no change cam, sometimes there are a few lags cuz of the tornado.)
■ Cright cam after 3rd chest (If you use no change cam, sometimes there are a few lags cuz of the tornado.)
■ Cleft-up before 4th chest / Cleft after 4th chest
■ Cleft-up before 4th chest / Cleft after 4th chest
4. Red Coins + 100 Coins
4. Red Coins + 100 Coins
#120idealrun lag counter (until blackout): 21->166 (+145)
■ Cleft cam between 5c line and 3 coins
■ Cleft cam between 5c line and 3 coins
■ Cright cam after getting 1st 8ring
■ Cright cam after getting 1st 8ring
■ Cright cam after getting half of the 3rd 8ring
■ Cright cam after getting half of the 3rd 8ring
■ Mario Cleft then Cup entering the sub area until the ground
■ Mario Cleft then Cup entering the sub area until the ground
■ Make the camera face the direction where the sub's tail during getting red #1-4
■ Make the camera face the direction where the sub's tail during getting red #1-4
■ Make the camera face the direction where the blue coins switch until red #5
■ Make the camera face the direction where the blue coins switch until red #5
■ Cup and Cright before entering the water then Cright during swimming
■ Cup and Cright before entering the water then Cright during swimming
■ Cleft during climbing the sub
■ Cleft during climbing the sub
■ Make the camera face the direction where the wall until getting 100c star (Cup)
■ Make the camera face the direction where the wall until getting 100c star (Cup)
5. Through the Jet Stream
5. Through the Jet Stream
#120idealrun lag counter (until blackout): 21->22 (+1)
■ Cleft before getting the star (until blackout)
■ Cleft before getting the star (until blackout)
6. The Manta Ray's Reward
6. The Manta Ray's Reward
#120idealrun lag counter (until blackout): 21->82 (+61) / #70idealrun lag counter (until blackout): 22->46 (+24)
■ Cdown-left before the ring #4 / Cdown-right after spawn the star (until blackout)
■ Cdown-left before the ring #4 / Cdown-right after spawn the star (until blackout)
■ Cdown-right after ring #5 (until blackout) *If you don't use the lag reduction of previous ■.
■ Cdown-right after ring #5 (until blackout) *If you don't use the lag reduction of previous ■.
7. Collect the Caps…
7. Collect the Caps…
#120idealrun lag counter (until blackout): 21->22 (+1)
■ Cleft cam when go to the star
■ Cleft cam when go to the star