Hazy Maze Cave

1. Common

■ Cdown cam (Cup cam can be the possibility of increase 1 lag.)

2. Swimming Beast in the Cavern

#120idealrun lag counter (until blackout): 27->30 (+3)

■ Mario(Cup) cam -> Cleft mash -> Cdown after TJ

3. Red Coins + 100 Coins

#120idealrun lag counter (until blackout): 27->108 (+81)

■ Lakitu Cup and Cright mash before 1st door

■ Make the camera face the direction where the wall after red #2

■ Late Cleft after ledgegrab the box

■ Make the camera face the direction where the wall (Cdown) at breaking box of red #5

■ (If you use lakitu cam at slide) Switch to Mario Cdown at ground pound

■ Lakitu Cup and Cright mash before the door

■ Lakitu Cdown cam before the maze, then Rx2 before killing the snifit, then mario Cup cam after getting the coins

■ Lakitu Cup cam during getting the blue coins

■ Lakitu Cdown cam at killing the snifit (Cdown cam can be the possibility of reduce 1 lag.)

■ Make the camera face the direction where the map at elevator TJ + BLJ

■ Cleft mash before the door (eye late route *The objects in reds zone cause lags.)

■ Cdown at breaking red #8

■ Don't make the camera face the direction where the eye and fire (lags until blackout)

4. Metal-Head Mario Can Move!

#120idealrun lag counter (until blackout): 27->54 (+27) / #70idealrun fix lag counter (until blackout): 26->43 (+17)

■ Lakitu Cup and Cright mash before 2nd door (This is lagger than next ■.)

■ Lakitu Cup -> Rx2 -> Cright mash before 2nd door (This is lagless than previous ■.)

■ Keeping Lakitu(Cup) cam until the last door from TJwk

5. Navigating the Toxic Maze

#120idealrun lag counter (until blackout): 27->31 (+4)

None

6. A-Maze-ing Emergency Exit

#120idealrun lag counter (until blackout): 27->31 (+4)

None

7. Watch for Rolling Rocks

#120idealrun lag counter (until blackout): 27->28 (+1)

None

8. Until Cavern of the Metal Cap

#120idealrun lag counter (until blackout): 27->33 (+6)

■ Mario(Cup) cam -> Cleft mash -> Cdown after TJ

■ Lakitu Cup and Cleft mash at slide dj