It is an event that takes place between each Survival of the Fittest, and lasts 6 days. During this event the goal is to make challenges to earn a maximum of points. There are 2 types of rewards, Solo rewards and Alliance rewards.
Simply choose a challenge from the list on the left, accept it, and then complete it within the time limit indicated (for the example, it is feasible in 24 hours).
It is only possible to do one challenge at a time.
Then you will have to go back to your challenge and validate it for it to be taken into account.
It is also possible to drop a challenge in progress, but beware, this will result in losing a chance to challenge and no points will be scored.
It is possible to remove challenges from the list, in order to make others reappear, only feasible by the R5 and R4 of the alliance.
A 30-minute countdown appears before a new challenge reappears, as when a challenge is accepted.
By default it is possible to make 7 challenges (or 8 if the alliance is at the Expert/Champion level) during the 6 days, however, it is possible to increase the number of challenge chances by spending biocaps :
Increase of challenge chances is done via the "+" next to your number of challenges completed.
Depending on the level of the alliance it is possible to buy up to 5 more challenges per day:
Alliance in Recruit / Competitor = 3 purchases per day
Alliance in Challenger = 4 purchases per day
Expert / Champion Alliance = 5 purchases per day
Price for one more challenges
200 biocaps
500 biocaps
1000 biocaps
There are 5 levels of alliance as follows:
The goal of course is to reach the Champion level, because in this level the rewards are more important than in the previous levels. To achieve this, you will have to rank in the top 3 alliances of the current session at the end of the 6 days of the event to reach the next level. Alliance points are simply the sum of all the points of players who have completed challenges within the alliance.
On the other hand, if the alliance does not score enough points, it will be dropped to the lower level.
If the alliance is not in the top 3 and does not finish in the last two places of the ranking at the end of the 6 days of the event, it will remain in its current level at the next Alliance Challenge.
Some challenges are only available in certain tiers, such as increasing the leader's equipment badge score, which is only feasible if the alliance is in the Expert or Champion tier.
(see table below)
The challenges of buying biocaps packs: if you buy a pack worth 5,000 biocaps, it will only count as one pack, not 2.
Time-reduction challenges: all accelerators count for these challenges, troops, construction, research (free construction and research alliance accelerations also count for challenges).
Building Alliance Reduction Challenges: Free Building Alliance accelerations count towards challenges.
Research Timer Reduction Challenges: Free Research Alliance Accelerations count towards challenges.
The Alliance Challenge is an event that brings a lot of rewards without necessarily being a cash player in the game.
Each alliance level has levels of rewards, the higher the alliance is in a level, the more interesting the unlockable rewards are.
It is important to know that for each level, the alliance must make a certain number of points to unlock all the rewards (see blue columns in the table below "Alliance rewards"), players will also have to make points to get all the solo rewards (see yellow columns, "solo rewards"). The required scores for the Alliance and Solo rewards are shown on the left side of the table.
Reminder: The alliance score is the cumulative score of all players validating challenges during the event.
Depending on your level you will have advantages for your alliance
There is one last possible reward which is received by the top 5 players of the alliance:
NOTE: These awards are examples, they vary depending on the level of the alliance.
Credits : Momojito, Request