Is a Kinesthetic Learning a disability?
Tools and Strategies:
Hands-On Activities and Games:
Math Manipulatives: Tools like counting bears, abacuses, and geoboards to physically engage with math.
Board Games: Games like Math Bingo, Sum Swamp, or Money Bags that incorporate math in a fun, active way.
Movement-Based Learning:
Math in Motion: Use physical activities, such as hopscotch math or math relay races, to integrate movement with learning.
Interactive Math Stations: Set up stations with different hands-on activities that children can rotate through.
Technology and Interactive Tools:
Interactive Apps: Apps like Osmo that combine physical movement with digital feedback.
Virtual Manipulatives: Websites like the National Library of Virtual Manipulatives that offer interactive, tactile math experiences.
CREATE A GAME
Objective:
Help children master early math concepts such as addition, subtraction, counting, shapes, and number recognition through physical activity and movement.
Game Setup:
Create a large, colorful game mat that can be placed on the floor with different activity stations.
Design stations with activities that require physical movement and interaction (e.g., hopscotch, obstacle courses, jumping jacks).
Include different types of cards: Math Action Cards, Activity Reward Cards, and Bonus Move Cards.
Use props like cones, hoops, bean bags, and number cards for activities.
Materials Needed:
Large game mat with marked stations.
A set of Math Action Cards with physical math problems.
A set of Activity Reward Cards with rewards.
A set of Bonus Move Cards with fun physical mini-games or extra moves.
Dice or a spinner for movement.
Props like cones, hoops, bean bags, and number cards.
Game Rules:
Starting the Game:
Place the game mat on the floor with clear paths and stations.
Each player selects a starting position on the mat.
Players take turns rolling the dice or spinning the spinner to determine the number of stations to move.
Math Action Stations:
When a player lands on a Math Action station, they draw a Math Action Card.
Each Math Action Card features a physical math challenge, such as:
Addition and Subtraction: “Jump forward 3 times, then 2 more times. How many jumps in total? Do the jumps and count out loud.”
Counting: “Toss the bean bag into the hoop 5 times. Count each toss out loud.”
Shapes: “Run around the cone in a circle 4 times. What shape did you make? Draw the shape with your finger in the air.”
Number Recognition: “Hop to the number 7 on the mat and shout the number out loud.”
If the player completes the challenge correctly, they collect an Activity Reward Card.
Activity Reward Cards:
Activity Reward Cards contain rewards like extra turns, bonus moves, or fun stickers.
Players can use these rewards immediately or save them for later turns.
Bonus Move Cards:
Players who land on special Bonus Move stations draw a Bonus Move Card.
These cards might include fun physical mini-games (e.g., “Do a silly dance for 10 seconds” or “Balance a bean bag on your head and walk to the next station”) or extra moves on the mat.
Winning the Game:
The game continues until all players reach the final “Finish Line” station on the mat.
The player with the most Activity Reward Cards at the end of the game wins.
Sample Math Action Cards:
Addition Challenge:
“Jump forward 4 times, then 3 more times. How many jumps in total? Do the jumps and count out loud.”
Counting Challenge:
“Toss the bean bag into the hoop 6 times. Count each toss out loud.”
Shapes Challenge:
“Run around the cone in a triangle shape 3 times. What shape did you make? Draw the shape with your finger in the air.”
Number Recognition Challenge:
“Hop to the number 5 on the mat and shout the number out loud.”
Conclusion:
Math Movers is designed to be fun and educational, helping kinesthetic learners grasp early math concepts through engaging physical challenges and movement-based activities. The combination of physical activity and math keeps children motivated and excited about learning math.