Personalize learning experiences: Capitalize on technology’s efficiencies and functionality to meet students’ individual learning needs, for example, scaled tests and quizzes; adaptability tools and features; software data that can capture where students are struggling or spending the bulk of their time; competency-based learning resources; tools that facilitate student reflection; project planning, organization and time management; communication; collaborative work; individual research and curation; and design and creativity.
Independent learning: Student ownership over their learning goals, demonstration of competency and structuring of work.
Learner differences and needs: Systemic learner variability that, if planned for and supported, maximizes student learning and engagement, for example, differentiation, assistive technologies and accommodations; building motivation to learn by stimulating interest; multimodal content delivery; fostering learner awareness of their work preferences and recognition of how academic work aligns to personal goals.
Authentic learning activities: Learning experiences that have value or resonance beyond the classroom/academics, for example, solving real-world local or global problems; career-/workforce-related projects and skill-building; wrestling with significant philosophical or intellectual problems; and design projects and processes.
Independent learning: Student ownership over their learning goals, demonstration of competency and structuring of work.
Active, deep learning: Leveraging digital tools and resources so students can gain mastery of content-area knowledge while also gaining vital competencies, including problem-solving, critical thinking, effective communication, collaboration, self-direction and belief in their ability to grow and improve with hardwork and perseverance.
Instructional design principles: Established and evolving best practices and guidelines for designing learning experiences for targeted learners.
Create innovative digital learning environments: Maximize learning by designing effective instruction in a variety of learning environments and rethinking physical space to enhance new models of classroom learning such as blended learning, online learning and various device models such as 1:1 tablets or laptops, mobile devices and computer labs.