Read the latest faction newsletter!
📍Your Task: Earn as many in-game merits as possible to climb the leaderboard and secure your spot as one of Legitimate Business’s top performers. Only earned merits count—purchased merits are not eligible.
Every time you earn a merit, paste the log of your earned merit into the #contest Discord channel to have it counted.
Helping another member earn a merit? You get 1 bonus point!
The member you assisted must confirm in their post how you helped them earn their merit for your bonus to count.
📍Rewards:
🏆 Top 2 Merit Earners – The two members who earn the most merits by the deadline will receive exclusive rewards.
🏆 Most Epic Merit Earned – A special prize will go to the player who earns a merit in the most impressive, creative, or ridiculous way. Whether it’s a near-impossible feat, or just an absurdly lucky moment, this prize is for the most legendary merit of the contest.
📍Contest Timeline:
📅 Starts: NOW
📅 Ends: 02:00 TT on February 14th
🔥 Strategize, hustle, and grind your way to the top. Will you earn your place through sheer numbers, or will you claim the Most Epic Merit with a truly unforgettable achievement? Let the merit-hunting begin!
📍Your Task: Design new war plays that can be added to our faction’s official playbook. Use the existing plays on the faction site as a model. Focus on maximizing score and/or reducing bleeding to keep our faction strong in war:
📍Rewards: The top 2 plays will be chosen, and each designer will receive a $10 million prize!
📍Contest Timeline:
📅 Starts: NOW
📅 Ends: 02:00 TT on February 14th
Submit your entries by tagging @Finnwinns on Discord before the deadline and help shape our faction’s war strategies! You can write the whole page, or just provide the name and basic details (and we can build out the page). The best plays will be added to the official war playbook, earning you bragging rights and some serious cash. Think smart, fight hard, and let’s make history in the Lab!
Brama [3423026]: Whiskey Tango Whiskey
Four biggies run engage 4 middles and four Littles attack while 4 middles attack 4 middles to keep the middles off the littles
Say that 5 times
2. WowieBigBals [3447891]: The Scapegoat
a tactic we can add to the playbook to minimize bleeding and get out safely, titled "The Scapegoat". If you're having a hard time getting out safe and we have someone in town offline and bleeding, you could potentially slip out if you med out at the same time as our fellow member comes out of the hospital when their timer ends, potentially distracting the enemy. If you add our faction to your chain list you can monitor hospital times for our people just as you would the enemy to time this right
3. DiegoCastilla [3447755]: The Dual Strike
Against someone a bit stronger than you (4-5 FF), team up with another person with similar stats, both for distraction and to essentially "share" your health pool while burning theirs down 2x as fast
4. Aeyroth [2948723]: The Warrior
Be active during war
5. Jargrave [3445243]: The Biggie Smalls
1 (at least ) Big, X amount of smalls.
A coordinated strike that involves a high stat player tanking/clearing out the high level players of the opposing faction leaving the way for smaller players to sweep the factions smaller players.
Great for chain building/offensive pushes
6. Brama [3423026]: Hospital specialist
Someone in our faction who hospitalizes anyone who is bleeding and not flying or sleeping hospitalizing.
7. Kabry [3112849]: Evaluate, decide, prepare and inform
Evaluate: Enemy assessment. This involves evaluating numbers, strength and activity. (This is already done)
Decide: Based on 3 possible scenarios.
A) Advantageous matchup. Against a weak faction, not very active, with few strong players, you add several of the previous options or all of them at once. Everyone stacks 1000E, we will go on the offensive, giving it our all from the first minute.
B) Fair matchup. Against a faction similar to ours. Everyone stacks 1000E, leadership indicates whether to go on the offensive or defensive based on the availability of members at the start.
C) Fucking matchup. Against a faction with many strong/very active players or both options at the same time. No one stacks, we will go on TOTAL defensive, the attacks that can be made will be with natural E and under absolute self-control to avoid retaliation and bleeding. If someone wants to stack, they must do so with their own xanax. Here the objective is to minimize expenses (xanax stacking) and try to bore the enemy to the point of forcing a mutually beneficial agreement.
Prepare: Depending on the chosen strategy, the armory is stocked with the necessary elements, for example in the advantageous pairing, more consumption of xanax than of medicines is expected, in the fair pairing the consumption will be equal and in the fucking pairing, more use of ipecac and blood bags and little or no xanax is expected
Inform: With enough time, the members will be informed of the strategy that the faction is going to follow (It is something that is normally done) so that they act accordingly.
8. Kabry: Assess, decide, prepare and execute
Assess: Assess the opposing faction members and classify the targets into 4 categories based on battle stats (use Scout).
A) Easy (those you would defeat with one or two hits = low respect earned)
B) Equal (those you would defeat 50% of the time = decent respect earned)
C) Moderate (those you can only defeat if they are weakened and/or with little help = good respect earned)
D) Hard (those you could hardly defeat as with a single hit they would destroy you = who knows how much respect you could earn?)
Create one or more lists with your targets (you can add the weak and equal ones to your friends list and the moderate ones as enemies for example)
Add the number of weak and equal enemies on one side and the number of moderate and difficult ones on the other, now you know how many targets you have and how many you are the target of.
Decide: Based on the data you have, the time available, and your best judgment, decide whether you are going to play primarily defensive or offensive. It is also very important that you communicate your decision to leadership, so they know what your intentions are.
Prepare: Based on the strategy you have chosen and the orders you have received from leadership, you will need to adjust your preparation. There are several scenarios, but the most important are the 2 extremes:
[11:59 AM]kabry: A) Leadership considers the enemy weak or equal and decides that everyone stacks 1000E, but you have no targets. You must stack, because even if you do not have good targets, you can help in group attacks.
B) Leadership considers the enemy difficult and decides that no one stacks 1000E, but you have good targets and you know that you are good at attacking and flying. You can stack (with your own xanax) but if you fail in your attempts and end up bleeding after the leadership decision, be prepared for the rebukes and possible consequences
Execute:
If you're going to play offense, stack 1000E and keep an eye on Discord
If you're going to play defense, leave cash stored in Caiman, you'll have to visit it in order to continue flying and stuffed animal racing
If you don't know how you're going to play, do both, stack and store cash in Caiman.
9. Harmageddon: The Shenanigans
it will be a stupid play but depending on enemy might work from time to time
Just before war if their big ones are offline and we are too weak to beat them, request merc/ bounty them to hosp them just before war (the way mischief was doing) so they would need to pay for a revive or use their med cd to get out of hospital for war 🙂
"The Drugga way" - sacrifice Donnie, to get attacked, and while he hops out of hospipal back and forth - farm enemies 😄
"The service way" - if enemy is denying kills by hosping their littles, but they have revives on, revive people so we could farm them. or pay 2 mil for a revive if we don't want to waste 75e for it.
here you go few troll plays 😄
10. DarkBandit [3448492]: Everyone Hitting Matters
Scenario: a little has a hard time getting their first/one inside hit
Needed: Struggling little, low-middle with preferably high def/dex, low enemy activity/coordinating distraction for bigs
Steps:
Little tells they need help
Recognize, find a low-middle that can take weakest enemy player without it being a oneshot kill
Coordinate attack between these 2 players against their weakest player
Low-middle player does their best to get target low health, little attacks and gets their inside hit
Tips: assisting low-middle should use temps like tear gas etc. The little attempting to get their first inside hit should consider using something like HEG
Having the assisting player use an RW with weaken would help a lot as well
A play for a rare situation, but increases payout for everyone if used when needed
11. Kabry: Red Eye Arrival
Plan so that you're arriving back in Torn a few minutes after the war starts on a flight. That way, you get a few minutes to assess your best first move based on the beginning of the war, choose your targets carefully, and/or be able to fly back out without getting hit.