Throughout Azura, many sentient races have come to form civilisations. One of their core features is the development of a language that was used to communicate with each other, inscribing words into text and creating alphabets. These races learn their native tongue if they are born and raised by their parents, provided they do not forget as they migrate to other nations.
Here is a collection of the languages found in these continents. While there are usually singular dominant languages on each of the continents, it's worth noting that there are variations of the languages or different accents based on the speaker's region or race. Some may be slightly different, but similar enough to understand each other, but that’s not always the case.
Rules:
You are not allowed to make your language. You can make ethnolects of a language (or codes), but these ethnolects will be similar enough to the original language to be understood if you speak the original language.
Any languages not mentioned below are not official and can not be spoken or used. Moreover, using the “Ancient” version of a language in this list is also invalid if it isn’t explicitly mentioned.
Note: The letters in brackets ([]) are the official abbreviation used in roleplay to specify when a player is speaking a language, instead of writing out the whole language's name. E.g.: [IS] "I'm currently speaking Ilsera".
Midran [M]
This language is associated with the Humans from Neo Keleva. It has a smooth, balanced cadence, with clear consonants and rounded vowels. It’s designed to be easily spoken and understood by all races, leading to its melodic neutrality. Its writing is composed of flowing cursive letters, written horizontally from left to right. Due to these characteristics, it is commonly known as “Common”, as every race usually speaks it.
Ilsera [IS]
This language is associated with the Elves from Neo Keleva. It is graceful and musical, with a fluid, airy quality. Vowels are elongated, consonants are soft, and the pitch often rises at the end of phrases. Its writing is composed of elegant spirals and loops, done with great care, making it more calligraphic than practical. Every elf speaks it, but multiple dialects of this language exist.
Ilval'ar [IR]: a dialect of Ilsera spoken by Drows. Harsher and more staccato than standard Ilsera. Guttural stops and harsh sibilants are common.
Ilestra [IE]: a dialect of Ilsera spoken by High Elves. The most “classical” and formal version. Very tonal, almost sung.
Ilverin [IV] : a dialect of Ilsera spoken by Wood Elves. More earthy and practical. Shortened words and clipped syllables.
Grákh’an [GA]
This language is associated with the Orcs from Neo Keleva. It is guttural and forceful, with throaty consonants and emphatic stress. It’s a language of strength and assertion. Its writing is composed of runes that are carved or stamped, writing vertically in columns or spirals. Every Orc speaks it, but a dialect of this language exists.
Grézhek [GE]: a dialect of Grákh’an spoken by Goblins. Faster and choppier. High-pitched tones and a clipped rhythm.
Dûrogärn [DR]
This language is associated with the Dwarves from Neo Keleva. Deep, resonant, and structured. Words are compact and rhythmic, like chanting through long halls. Its writing is composed of square, blocky letters, being horizontally stacked in lines. Every Dwarf speaks it, but a dialect of this language exists.
Dûrhent [DH]: a dialect of Dûrogärn spoken by Gnomes. Faster and more lyrical than Dûrogärn proper. Makes heavier use of modifiers and wordplay.
Thavàri [T]
This language is associated with the Helivians from Neo Keleva. Words resonate with harmonic overtones, as if sung by wind or echoed through a crystal. Its writing is composed of sigils written in spirals or branch forms.
Braylen [B]
This language is associated with the Fauns from Neo Keleva. Light, playful, and rhythmic. It mimics the sounds of nature, wind rustling, water trickling. Its writing is composed of a cursive system of loops and swirls, often written in vine-like lines.
Rashkagan [R]
This language is associated with the Remtar from Neo Keleva. Sharp, hushed, and rapid. It mimics the sounds of scratching claws and chittering teeth. To outsiders, only its high-pitched ‘c’s and ‘s’s are audible, making it a secretive and near-silent means of speech. Its writing is jagged and angular, often scratched into surfaces in clustered, spiralling lines.
Kalivahal [K]
This language is associated with the Gillians from Neo Keleva. Words are spoken rapidly, with a sense of urgency that reflects the dangerous conditions they originate from. Though somewhat guttural in sound, the language can primarily be characterised by its heavy use of combined vowels, which are almost always pronounced with a falling inflexion. Its writing is perhaps its most unique aspect: reflecting a history of scarcity, its orthography is highly symbolic. Entire sentences can be condensed into just a few logographic characters, which are spatially organised according to their importance, tense, and a variety of other factors. It is extremely difficult for a non-Gillian to learn Kalivahal, in no small part because the language is meant to be spoken underwater by the Gillians' specialised vocal structure.
Haskentele [H]
Spoken by the Tykonian Lizardkin and Avians, Haskentele is not so much a language as it is a family of languages—most of which are mutually intelligible with one another. These languages (which are so numerous as to be frivolous to list) can generally be categorised by frequent vowel harmony, their use of harsher sounds (“sk’s”, etc.), and frequent use of hissing sibilants. Since the language has no written system, it is rarely used by other races, despite being reasonably easy to learn.
Tever Haskantele [TH]: A sub-branch of Haskentele spoken by Avians, characterised by a greater use of high-pitched, shrill sounds. This is the only variant of the language to use a writing system, which is so excessively complex as to appear more like art.
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