Myths of Arcadia I
Project Type: Individual
Platform: Digital
Timeframe: August 2024-March 2025
Position: Everything
Tools Used: RPG Maker MZ
Having spent six years in Inventory Control, this is a project I started to really get the game design gears turning again. As a huge fan of traditional RPGs, RPG Maker seemed like a good place to start. I could focus on the level design and systems of the project without worrying about how I was going to get assets and stuff.
The full project can be downloaded below, or you can check out the DevLog series, providing insights into my design process and inspirations.
That being said, this was still just a practice project, so it’s bound to be a little rough around the edges. I have done a complete 100% playthrough and a speedrun with minimal issues, so hopefully there’s nothing game breaking left. But if you do find anything, please feel free to let me know! I’d be more than happy to keep the game up to date as stuff is discovered.