The Fibric Blend node is a blendshape utility designed to work with the Knitting Blend feature in the generator.
It blends between the main generator output and the secondary “blend pattern” input used in the knitting blend setup, enabling smooth transitions between different knit designs.
A mask can be used on the input mesh to control where and how the blend is applied, making it ideal for motion graphics and animated knitting effects.
Additionally, the generator provides a rest_flat output, which represents a fully straightened state of the curves and can be useful for extended blending workflows.
fibric blend from examples hip
check generator_examples.hip to see how to setup the Knitting Blend
using mask from geometry sop node for this test
Mask
Name of the mesh attribute to blend.
Rest Attrib
Name of the rest attribute to be used, for now we support: rest_blend, rest_flat.
Fibric
Fibric upstream data
Mesh
Mesh from upstream
Fibric
Fibric output data
Mesh
Mesh output