Fibric Deform procedural is a render time procedural node for Solaris, equivalent of the SOP-level Fibric_Deform node, adapted to work as a Husk render time procedural within the rendering pipeline.
To preview the deformation results with interactive rendering, you can use the HoudiniPreviewProcedural LOP node, which provides immediate feedback during iteration.
It's important to note that Fibric Deform Procedural is strictly related to Husk and its render time procedural architecture. Due to Husk limitations, the node can only deform curves and points; standard geometry is excluded from deformation. Because of this constraint.
Fibric Sticker mesh must be cached separately.
Preview procedural is optional.
Cloth Curve Prims
Scene graph location of Fibric products (e.g., Leena/FIBRIC)
Guide Geo Prims
Scene graph location of primitives to use as guides (e.g., Leena/GEO/cloth_grp/*)
Mesh Subdivisions
Add's subdivision to sim/anim cache mesh before wrapping it to Fibric products.
Attributes to Copy
List of attributes to transfer from Guide Geo to Cloth Curve Prims, supports Pattern matching
Animated procedural
Activates time sampling
Enable
Toggle Flatten on or off.
Mode
Choose from Basic or Accurate(requires P_area in the sim Mesh).
Flatten Attribute
Float Attribute that drives Flatten weight 0 = none, 1 = flatten.
Width Global Multiplier
Uniformly multiply the width across the entire deformed fabric.
Width by Attribute
Enables per-attribute width overrides based on a specified attribute mask.
Attribute
The attribute used as a mask to control localized width variations.
Width Attr Multiplier
Width multiplier only for regions affected by the attribute mask.
Enable
Toggle Noise on or off.
Frequency
Noise frequency.
Amplitude
Controls the intensity of the curve distortion.
Offset
Noise offset.
Roughness
Fractal roughness.
Mask Noise by Attribute
Enable attribute-based masking to control where noise distortion is applied.
Attribute
The attribute used as a mask for localized noise distortion.
Breaks fibers when deformation stretches points beyond a defined distance threshold from their rest positions. This non-simulation approach is highly performant and delivers convincing results for most use cases, though it requires the animated cache to exhibit natural tearing behavior for optimal results.
Enable
Toggle Tearing on or off.
Threshold
The distance tolerance before fibers break during deformation.
Fibric
Fibric upstream data
Mesh cache
Simulated or deformed cache
Fibric
Fibric output data