Elemental Revolver
Made after gaining shards of different elemental's core and infusing them into one weapon. Each state does a different type of damage and effect to the target. Each state does 5d8 of their elemental type
Lava: Fire, CON save (Your spell DC) or be burned (1d10 fire) for 1d4 rounds
Ice: Cold, CON save (Your spell DC) or reduce movement by 5ft for 1d4 rounds
Wind: Thunder, CON save (Your spell DC) or be dazed for 1d4 rounds
Nature: Poison, CON save (Your spell DC) or be poisoned for 1d4 rounds
Crystal: Force, CON save (Your spell DC) or be sent back 5ft