Race: Black Dragonborn
Class: Death Domain Cleric (10)
Alignment: Chaotic Neutral
Languages: Common, Draconic, Celestial
Loyalty: Goddess of Death, Raven Queen
Proficiencies:
-Light to Heavy armor
-Shields
-Simple/Martial weapons
Features:
-½ damage to acid
-250 pounds
-6'4"ft
-Medium
-Darkvision 60ft
-ADV on Intimidation or Persuasion once per rest
STATS
HP: 74
AC: 17
Movement: 30ft
Initiative: +2
PB: +4
Spell Attack: +7
Spell Save: 15
PassWIS: 13
STATS
STR: 17 (+3)
DEX: 15 (+2)
CON: 15 (+2)
INT: 11 (+1)
WIS: 16 (+3)
CHA: 13 (+1)
Saving Throws:
STR: +3
DEX: +2
CON: +6
INT: +1
WIS: +7
CHA: +5
Skills:
History: +5
Religion: +5
Insight: +7
Medicine: +7
Persuasion: +5
Deception: +5
Attacks:
2/Whisper and Mist: +7 to hit; 5ft; 1d8+4
Spell slots:
1st level: 4
2nd level: 3
3rd level: 3
4th level: 3
5th level: 2
Actions
Draconic Breath Weapon(5-6): 5ft by 30ft long steam of acid that deal 3d6 acid damage if they fail the DC 14 DEX save, half if they succeed
Silent and Deadly: Cast the Silence spell in a 20ft radius and those in there are also blinded if the fail the WIS save against your spell DC, once per long rest
Obscure: 10ft radius fog for 1 minute, any creature in it become resistant to fire
Shadestep: Expend 1 of 4 charges to teleport to an unoccupied space within 90ft
Cover of Darkness: Expend 2 of 4 charges to cast darkness that you can see through, and can teleport in there without expending a charge
Bonus Actions
Ale of the Dragon: Drink this to increase the DC by 3, double damage, and doesn't use up a dragon breath charge
Shadestep: Expend 2 of 4 charges to teleport to an unoccupied space within 90ft
Reactions
Protective Wings: Manifest wings when a creature within 5ft or yourself is hit, grant bonus AC equal to your Proficiency. Can do it equal to your proficiency bonus
Free Action
Channel Divinity: Deal extra necrotic damage (5+ twice your cleric lv) and regain it after a short rest
Reaper: When you cast a necromancy cantrip that normally targets only one creature, the spell can instead target two creatures within range and within 5 feet of each other
Divine Strike: Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an a 1d8 necrotic damage to the target
Feats
Gift of the Metallic Dragon
Draconic Healing- You learn the cure wounds spell. You can cast this spell without expending a spell slot. Once you cast this spell in this way, you can't do so again until you finish a long rest. You can also cast this spell using spell slots you have. The spell's spellcasting ability is Intelligence, Wisdom, or Charisma when you cast it with this feat (choose when you gain the feat).
Protective Wings- You can manifest protective wings that can shield you or others. When you or another creature you can see within 5 feet of you is hit by an attack roll, you can use your reaction to manifest spectral wings from your back for a moment. You grant a bonus to the target's AC equal to your proficiency bonus against that attack roll, potentially causing it to miss. You can use this reaction a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest
Resilient
Choose one ability score. You gain the following benefits: Increase the chosen ability score by 1, to a maximum of 20. You gain proficiency in saving throws using the chosen ability