About Wild Bill
Bill lived in the desert for all of his life, even after death. He was a renowned gunslinger called Wild Bill, who had the capabilities of using telekinesis on his guns. He was resurrected by Roland to keep an eye in the desert.
Human
Lawful Evil
Str: 18 +4
Dex: 23 +6
Con: 22 +6
Int: 15 +2
Wis: 18 +4
Cha: 16 +3
Prof Bonus: +9
AC: 17
HP: 343
Speed: 30ft
CR: 22
Damage Vulnerabilities: Magical piercing damage
Damage Resistances: Fire, Radiant, Non-magical piercing damage
Damage Immunities: Psychic
Condition Immunities: Charmed, Frightened, Blinded
Saving throws: STR +13, CON +15
Skills: Acrobatics +12, Arcana +15, History +9, Perception +8, Persuasion +7, Nature +11
Senses: Passive perception: 23, Blind sight 120ft
Languages: Common, Celestial, Ignan, Orc
Spell Attack: +0
Spell save DC: 0
Actions:
Multiattack: Can attack 4 times
Muskets: +9 to hit; 40/120ft range; 1d12+15 piercing damage
Revolver: +9 to hit; 40/120ft range; 2d8+15 piercing damage
Flintlock: +9 to hit; 30/90ft range; 1d10+15 piercing damage
Shotgun: +9 to hit; 30/90ft range; 2d8+15 piercing damage
Bonus Actions:
Action Surge: Once per short rest
Reaction:
Legendary action:
3/Bullet Barrage: Combine all guns into one and the target needs to make a DEX saving throw DC 20 or take 2d12+4d8+2d10 piercing damage
Legendary Resistance: 3/day
Features:
Fighting Style (Archery)
Second Wind (regain 1d10+20 h.p.)
Action Surge (extra action in turn once betw. short rests)
(3rd level Martial Archetype feature)
Extra Attack (4/attack)
(7th level Martial Archetype feature)
Indomitable (reroll save 3 times betw. long rests)
(10th level Martial Archetype feature)
(18th level Martial Archetype feature)
5'8'' ft tall
Drops:
37512 GP, 42 SP, 34 CP, 2 Gems worth 1000 GP
VRA Badge
Whisper and Mist
Map to Celeritas