About Babagrill
Babagrill is a Venatores Regnum agentium (Hunter Realm Agent). He was ordered to kill Ryuma's and Strax's families for knowing too much of Imperium Deus. After his mission in the Cormyr region, He moved to the Sembia region after a special meeting with Jinx. He also loves Shakespeare's works of writing and is racist against Dragonborns
'Life's but a walking shadow, a poor player, That struts and frets his hour upon the stage, And then is heard no more. It is a tale Told by an idiot, full of sound and fury, Signifying nothing.'
'Be not afraid of greatness. Some are born great, some achieve greatness, and others have greatness thrust upon them. But for thee, greatness never came.'
'Sweet mercy is nobility's true badge.'
'I wasted time, and now doth time waste me.'
'With death is now anew to thee, prayeth for thy life for what couldst beest.'
Aasimar
Lawful Evil
Str: 18 +4
Dex: 20 +5
Con: 19 +4
Int: 17 +3
Wis: 12 +2
Cha: 14 +1
Prof Bonus: +6
AC: 19
HP: 294
Speed: 30ft
CR: 16
Damage Vulnerabilities: Acid
Damage Resistances: Radiant, Necrotic, Fire, Non-magical slashing damage
Damage Immunities: Psychic
Condition Immunities: Charmed, Frightened, Blinded
Saving throws: DEX +10, CON +10
Skills: Athletics +10, Acrobatics +10, Arcana +15, History +9, Perception +8, Persuasion +7
Senses: Passive perception: 17, Darkvision 120ft
Languages: Common, Elvish, Celestial, Draconic
Spell Attack: +9
Spell save DC: 17
Actions:
Multiattack: Can attack 3 times or use spells
Whisper: +11 to hit, 5ft range, Magical 1d8+11 slashing + 1d4 Psychic + 1d6 Necrotic, gain half of the damage as HP or as Temporary HP
Mist: +11 to hit, 5ft range, Magical 1d8+11 piercing + 1d4 Psychic + 1d6 Radiant
Eldritch Knight Spells: Cantrips, 4/1st level, 3/2nd level, 3/3rd level, 1/4th level
Bonus Actions:
Silent and Deadly: Cast silence and those in the radius of 60ft is also blinded, once per long rest. Con save DC: 17
Misty Step: Move to an unoccupied space within 120ft as a mist
Obscure: 10ft radius fog for 1 minute, any creature in it becomes resistant to fire
Quick Blade: If you use your action for a spell, you can make one weapon attack
Reaction: If about to get hit by a dragon's breath, advantage for the DEX save
Legendary action:
1/ Hunter's skills: Barrage of attacks to the nearest creature
2/ Radiant Soul: 1 min, 60ft fly speed, bonus 6 radiant dmg. once per turn
Special Action:
To be or not to be: When he dies, his body release an explosion of 8d8 radiant and necrotic damage in a 15ft radius. DC 18 DEX save
Legendary Resistance: 3/day
Features:
Healing Hands (6d4 twice betw. long rests)
Light Bearer (Light cantrip)
Celestial Revelation: Radiant Soul (1 min., fly speed, bonus 6 radiant dmg. once per turn)
Fighting Style (Two-Weapon Fighting)
Second Wind (regain 1d10+20 h.p.)
Action Surge (extra action in turn once betw. short rests)
Weapon Bond (cannot be disarmed)
Extra Attack (3/attack)
Improved War Magic (one weapon attack when cantrip used or spell cast)
Indomitable (reroll save 3 times betw. long rests)
Eldritch Strike (hit gives target saving throw disadv. vs. a spell before your next turn)
Arcane Charge (teleport 30 feet with Action Surge)
6'8'' ft tall
Drops:
37512 GP, 42 SP, 34 CP, 2 Gems worth 1000 GP
VRA Badge
Whisper and Mist
Map to Celeritas