Home to Bask Tech, Sandis sits at the forefront of technological creation and science. Though they would never admit to being less competitive than their northern neighbors, Sandis focuses a lot more on what can be accomplished as a whole, though individuals are expected to be competent enough to help. The city is longer than it is wide and so a little over half of it is in the Vastwood, so city defense and training is key to preventing accidents. The city is powered by the Planar Rift to the Fire Plane caused during the Mechanus War. A very common Sandis trait is wearing either a hat, pin, or otherwise visually distinguishing item that shows your rank in the city.
+1 Intelligence
You gain 1 more skill point per level; this skill point must be used for a Craft, Knowledge, or a Profession skill.
You can use Knowledge (Nature) in place of Survival checks; add both skills to your list of class skills.
You can roll untrained Knowledge checks up to a DC 15.