1st - The first strike -
It is ingrained in you to not strike first; you treat other humanoids as though they were protected by Sanctuary (DC 15 Will save to ignore). You can still make attacks of opportunity while in a full defense at a -4 to your attack rolls. As with the spell, when a humanoid attacks you it is no longer protected by this effect.
4th - Virtue -
At all times, you have a +1 per Tier Divine bonus to your AC, Saves, and Skills. This bonus is lost the first time you deal lethal damage to an opponent, and remains lost until your designated prayer hour.
7th - Righteous -
The first time you take lethal damage in a combat until the end of your next turn you gain a bonus to damage equal to twice your tier.
10th - Purity -
You have a permanent Sanctuary effect (DC 18). You only lose this effect when you deal lethal damage or drop a target to 0 or less..