1st - On the rails -
You gain an additional swift or immediate action for object interactions or usage.
You are proficient with all vehicles
4th - Quick learner -
You gain 2 additional skill points per level that must be spent in a crafting or knowledge skill.
You reduce the penalties for non-proficiency with items by your tier. (-2 at 4th, -1 at 7th, 0 at 10th)
7th - Tactical Engineering -
You add your ranks in Knowledge engineering to your CMB and CMD as an equipment bonus against Constructs and Objects as well as to strength checks to break or lift objects.
When damaging a construct or object you reduce the hardness of the item by your Tier.
10th - Savant -
When crafting items you can use your highest craft skill as the modifier to determine your craft skill.
You can craft items 25% faster.
When you craft an Item you can choose one of the following for no extra time or cost:
- +10 Hardness
- +5 resistance to an element
- Base weapon counts as one size category larger
- +3 AC
- Reduce or increase armor by one step (Light, Medium, Heavy)