Dar’mon Seekers
An organization based out of the Dar’mon Union, they handle general security and form the basic police force around the plane, but are no longer under the control of Ammon Advancements since the collapse of Mechanus. The Seekers are respected and recognized by all the other corporations for their ability to prosecute and capture criminals, though any organization that large will have some levels of corruption. Sticking as best as they can to the ideals Saint Arkani put in place when he cleaned up the Seekers, they are seen mostly as a force for good and law in the world.
Watchers
An almost legendary group that works with the Knight (Bel’Gallows) and the L’Vat of Law to help defend against the incursion of Xel’Dorik. Placed at the end of the universe, you can only become a watcher with the blessing of Bel’Draksik, the sister titan, changing your being into a planar guardian. Because of the Kings rules most Watchers never return to the material plane.
Ammon Knights
An exclusive group chosen from exemplary people all around the world, granted powers beyond that of standard mortals, they work to fight threats that are bigger than most seeker squads can handle. Though they do technically align with Ammon’s interests, in their attempt at community service, Ammon tries not use them to reinforce their own control in the market. Originally made from an allegiance between Umbarro, Golden, and Ammon, they were able to set people on the path of The King, free from the influence of the Titans Xel’Tephik and Xel’Karik. Though they do still occasionally promote new members, because of limited resources, newer Knights are generally not as powerful as the previous generations of Knights.
Order of the Red Bandana
A watchdog group that has some extremist members, originally a philosophy created with the intent of doing 1000 good deeds, the Order has since come to represent the common person in a world with gods, corporations, and stronger planar races. Depending on where and what, the group might be calling for a powerful individual to step down or attempting acts of violence against any organization they see as getting too powerful for the people's liking. Truly dedicated members are recognizable by the red paint that goes across the middle of their face over theirs eyes.
The Flame of Truth
A small cult with members hidden all around the world, they worship Maeshgal, a forgotten fire god that is supposed to be locked away in the middle of the world. They see the world as a prison that is holding their god from being able to destroy Xel’Dorik and set us upon a truly free path. Common members hold regular celebrations of fire and cleansing rituals, more extreme ones who've taken to immolation of themselves or others in order to appease what they think Maeshgal wants. The common symbols are a 4 jointed 6 finger hand print made with ash, or they will carry small blue flowers, the dormant state of the yellow Mourningthorne creeper.
Sons of Zarain
A group that has taken many forms over the years, made from the seekers discarded by Saint Arkani, they have been anti-arcane, anti-caster, anti-human, and now represent a pro-material plane stance, they don’t like the rapid expansion that has brought Xelanus into the main light of the planes. Still somewhat of a mercenary group, they can be found in most major cities.
World Guardians
The caretakers of the Verdant Isles, these used to be two separate groups with conflicting ideologies about their figure head, Nicodemus and Yusev, the same druid but from two different timelines. One, the Followers of Yusev, believed in killing their reincarnating leader to prevent what they saw as a fulfilling of a dangerous prophecy that would bring about ruin to the natural world, while the other side believed that only by letting Nicodemus reach his full potential could they find a way to save Xelanus and the Verdant Isles. Their two viewpoints merged when Nicodemus became a deity but chose not to leave the plane and instead invests in the people of the Verdant Isles trying to help raise a strong new front to face the upcoming battles.
Sisters of Entopy
One of the oldest group, they have always worked in secret, they collect shards of Demozain, and worship the necrosludge left from the Island of the Old world. They believe that the cult Followed by Light, are fools, there is no beginning Demozain, only the one at the end that we will eventually collide with and be consumed.
Followed by the Light
A rather benevolent cult, they do believe the world is ending, but they think that Demozain, the first light, will help bring them to the promised land by consuming everything that stands before it. So in their philosophical cosmology, there is a demozain at the beginning of time, and one that is at the end, they worship the start of the path believing that all things must return to The First Light, and that in the end all is split between both The First Light, and the all consuming form of Demozain, the one that waits at the end.
Zathier
A modern organization opposed to the Xel'Dorik, though they have similar end goals to Prism, they are more concerned with the idea of establishing the universal order and remaking Mechanus. They are trying to find ways to use the power of the far realm against Xel'Dorik and hopefully being in a position to be able to create the rules that hold the universe together and seperating the current planar order.