Established during the reign of King Zarain on Chanovos, this city was once called Novosaul; it was a religious colony for those dedicated to the Darmonic Pantheon of 9 gods. Very fundamentalist in its core nature, they believed in the pain and struggle in life as a way to atone for living on the gods’ world. Though no longer so zealous in their beliefs, people of Novo-Soul still have very strong religious beliefs; they still carry the candle which is meant to keep away the undead that used to roam the island when their ancestors landed there. Technologically behind most other cities, a lot of people find jobs working for Mercadyne working in the Hedron fields; as such they forego most “crass” tech items for the quaintness of village life. Built into the hills looking out into the ocean, it's a tucked away city with old buildings and cobblestone streets.
+1 Wisdom
You can use your Knowledge (Religion) as Intimidate; add both skills to your list of class skills.
You can sense when you are in a consecrated/desecrated area or holy site, and the alignment of the god involved.
As long as you are in full light, or carrying a light source, you gain a +4 Sacred bonus versus all fear effects.